1.07 - mvalley - bridge build bug

Discussion in 'Support' started by meganegamev, Jul 27, 2006.

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  1. meganegamev

    meganegamev Member

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    Found this bug when trying to create the ramp in the base at center bottom.

    [​IMG]
     
  2. halbalbador

    halbalbador Member

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    im pretty sure thats not a bug.. its just that those things take a very long time to build.
     
  3. jambo

    jambo Member

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    yes , it takes a few people to do it
     
  4. [RTFM]Major_Tom_CosmicBlu

    [RTFM]Major_Tom_CosmicBlu Member

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    Yes, they have just that much hitpoint, it takes nearly forever to build them or to detroy them and the bar is scaled wrong.
     
  5. thaile

    thaile Member

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    Yea, the bar has to cycle 3 times before the bridge is build.
     
  6. Stu

    Stu BehälterGott

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    Like the others said, it just takes forever. That could be one of the things fixed in the next patch, scaling the bar correctly.
     
  7. [RTFM]Major_Tom_CosmicBlu

    [RTFM]Major_Tom_CosmicBlu Member

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    But as far as I understand the map-creator, it workes as intended (long buildtime because it gives you access to enemy and ressnode), but he forgot, that it also needs forever to be destroyed. He doesn't want to fix that. He only wants to scale the bar correctly.
     
  8. meganegamev

    meganegamev Member

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    Maybe the screenshot doesn't show it. The progress bar goes beyond the graphic for it, and when it gets to the end, it disappears. Now this may be the 3 times thing, but it should have some sort of visual indicator, and not go outside the progress bar boundary.

    IMHO. :)
     
  9. [RTFM]Major_Tom_CosmicBlu

    [RTFM]Major_Tom_CosmicBlu Member

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    Ehm...I did know exactly what you mean. And the creator of the map too.
    It's just, the bar is not scaleable. It's a known issue of Empires, not of the map.
    You get the same, when one of your teammates gets healthupgrade as skill and you're engi trying to heal him: the bar got beyond it's end.

    But nevertheless the ramps have way too much hitpoints.
     
  10. Niarbeht

    Niarbeht Member

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    It's not that they have too many HP, it's that the bar scales wrong.

    If they had fewer HP, the game would focus on raping the enemy from the south instead of grabbing res to the north.
     
  11. R_yell

    R_yell Member

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    It's just a bar issue as been said. I'd like to make ramps visible for enemy team in the next version. Water also need to be fixed, and there aren't prepared more changes.
     
  12. Al Fire 101

    Al Fire 101 Member

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    I think the wood plank bridges need a slight amount of work to make them more even, flat. I was trying to drive a vehical over it when for some reason it got stuck because of a board that is uneven with the rest of the bridge.
     
  13. R_yell

    R_yell Member

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    Those bridges are models, they are very uneven but I placed on them a physic surface so vehicles shouldn't get stuck. Maybe there is some part not covered, but should be very hard to get stuck on them. But don't worry, I'll check it.
     
  14. meganegamev

    meganegamev Member

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    ok, I'm not dogging the map. It may be a bug in Empires, so if need be I can edit the bug title to reference Repair, not mvalley?
     
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