Simple, put both the general and class skills on the same page. I don't think it's an original suggestion, but boy would I really appreciate it. I mean not only is it more convenient for people to swap skills out, but newer players will be able to see all the skills instead of not noticing class skills until someone tells them about it.
OH NO, HELL NO. Then I have to change the tutorial more Pls no more work than needed. This is actually a fantastic suggestion, but I feel it might be "overwhelming". Maybe instead of a drop down it's an easier method of looking at specifics?
What do you mean by specifics? It's not that many skills either, it's a max of what, 13 things to chose from for engy and scout?
I support this suggestion. As long as there's some division so people know that anything below the line is class specific, this is something that should've been like this from the start
I also support this. I often wondered why the interface was needlessly slowed down/confused in this way...
I'm fairly certain that fundamental changes are difficult due to how poorly the original code was implemented.
I mean it's quite clear why it is the way it is, basically every panel on the inf menu is the same 8 squares and a explanation box on the bottom. Just make one thing and use it for everything, it's the pragmatic way of doing it, even if it's not the best solution. Just saying, whenever the hell the new gui comes out please make it all on one page.