Updates and Communication

Discussion in 'General' started by BigTeef, Feb 4, 2015.

  1. Lazybum

    Lazybum :D Staff Member Moderator

    Messages:
    4,827
    Likes Received:
    190
    Trophy Points:
    0
    Yeah, otherwise rails would suck, not to mention rails having such massive recoil wouldn't make sense I think.
     
  2. Trainzack

    Trainzack Member

    Messages:
    385
    Likes Received:
    5
    Trophy Points:
    0
    I am not sure if what I said was true or not.
     
  3. Angry

    Angry Junior Member

    Messages:
    0
    Likes Received:
    0
    Trophy Points:
    0
    *cough* Fmod *Cough*
     
  4. ImSpartacus

    ImSpartacus nerf spec plz

    Messages:
    8,598
    Likes Received:
    7
    Trophy Points:
    0
    I don't know. It's a complex bug to say the least, so it's not surprising that it shows up in weird places.
     
  5. D.D.D. Destroyer

    D.D.D. Destroyer Member Staff Member Moderator

    Messages:
    9,509
    Likes Received:
    111
    Trophy Points:
    0
    Speaking of bugs, people reported a bunch of very simple map issues that could be fixed by someone who knows what's up with the compiling process.
     
  6. Redskull

    Redskull Member

    Messages:
    115
    Likes Received:
    4
    Trophy Points:
    0
    I usually just update my thread when I have something more substantial to show, I'm currently working on rigging the NF med with parts of the current rig and digging through .qc files to get a better understanding of how it all works.
     
  7. ImSpartacus

    ImSpartacus nerf spec plz

    Messages:
    8,598
    Likes Received:
    7
    Trophy Points:
    0
    Hit me up if you'd like fix anything on any particular map.
     
  8. BigTeef

    BigTeef Bootleg Headshot master

    Messages:
    7,036
    Likes Received:
    36
    Trophy Points:
    0
    He is working through some personal issues hes dealing with, and is currently not doing anything.

    He is waiting on beerdude before he thinks about features, for now its just bugs.
     
    Last edited: Feb 5, 2015
  9. Beerdude26

    Beerdude26 OnThink(){ IsDownYet(); }

    Messages:
    7,243
    Likes Received:
    13
    Trophy Points:
    0
    Feel free to ask me or Candles for anything you don't understand, we might be able to learn something for you in the code.

    EDIT: Extracted out the conversation about real-life rail guns. Seriously, guys? Here are their on-topic points:

     
    Last edited: Feb 5, 2015
  10. D.D.D. Destroyer

    D.D.D. Destroyer Member Staff Member Moderator

    Messages:
    9,509
    Likes Received:
    111
    Trophy Points:
    0
    There is a forum where I posted a bunch.

    Spartacus, do you even bug forum?
     
  11. complete_

    complete_ lamer

    Messages:
    6,438
    Likes Received:
    144
    Trophy Points:
    0
    script_manifest
     
    Last edited: Feb 6, 2015
  12. Señor_Awesome

    Señor_Awesome Member

    Messages:
    1,511
    Likes Received:
    58
    Trophy Points:
    0
    So... any chance we could use fixing the minor flashlight bug as leverage to get Viper to allow special characters in names again?

    No?

    Okay. Question: Is 'Seor' pronounced 'See-ore'? Or is it some weird silent e crap as in 'Sore'?
     
  13. D.D.D. Destroyer

    D.D.D. Destroyer Member Staff Member Moderator

    Messages:
    9,509
    Likes Received:
    111
    Trophy Points:
    0
    You pronounce it like Senior, but cut out the voice over the n.
     
  14. Tama

    Tama Developer Staff Member Web Developer

    Messages:
    684
    Likes Received:
    74
    Trophy Points:
    0
    I'm currently trying to find out how to contribute, having both played Empires and programmed C/C++/C# for 8 years now. The first thing I would like to add is a couple of "quickstart" images to show in the loading screen that explain a few points that I am always explaining to new players.
     
  15. flasche

    flasche Member Staff Member Moderator

    Messages:
    13,299
    Likes Received:
    168
    Trophy Points:
    0
    thats in the making already - beerdude is the dev fighting with implementing a completely new gui (which is supposed to have loading screens again)
     
  16. Lazybum

    Lazybum :D Staff Member Moderator

    Messages:
    4,827
    Likes Received:
    190
    Trophy Points:
    0
  17. BigTeef

    BigTeef Bootleg Headshot master

    Messages:
    7,036
    Likes Received:
    36
    Trophy Points:
    0
    Alright its march 6th.

    What has everyone been doing.

    F1re has been doing stuff for NF grenades.
    http://forums.empiresmod.com/showthread.php?t=19178

    Zen did a thing for the brenodi rpg.
    http://forums.empiresmod.com/showpost.php?p=501306&postcount=27

    Candles is waiting for the go ahead to do something code wise, he states.
    11:24 AM - Candles: code's in a somewhat complicated state at the moment.
    Some stuff has come up for him, he will be able to resume soon.

    I haven't got in touch with beerdude so im not sure whats the progress on Gui.

    More changes to the script can be found in the update section above.
    And the various posts on it.

    Scripts made by community members is still being worked on and tested.

    Anything I missed feel free to post.
     
  18. complete_

    complete_ lamer

    Messages:
    6,438
    Likes Received:
    144
    Trophy Points:
    0
    i fucking posted a new version of glycencity. noone cares
     
  19. D.D.D. Destroyer

    D.D.D. Destroyer Member Staff Member Moderator

    Messages:
    9,509
    Likes Received:
    111
    Trophy Points:
    0
    Soft fixes, people didn't care clcearly.

    Or rather: they weren't bad, so the forum crowd doesn't even mention them.
     
    Last edited: Mar 7, 2015
  20. 101010

    101010 Member

    Messages:
    996
    Likes Received:
    2
    Trophy Points:
    0
    Your slacking Teef..No updates in over a month.
     

Share This Page