if anyone wants to do some trading I'm down with a 4:2:1 rate and looking to get some metal for deuterium
Make a ship out of deuterium(ice ship). Cheaper and faster to make then metal ships. Of course one shot and the ship blows up.
Raiding defended planets doesn't seem to be your strong suit, but nice try. This might be the site for you: http://dailymoneyshot.net/confession-i-dont-understand-investing/
Increase the rounds of combat from 6 to something higher and see if it makes any difference. Might break shitloads of other stuff though
Every battlesim I did said I walked the fight. We barely killed a single unit. And vice versa, I just got attacked and should have been wiped out, but I came out totally unscathed.
The problem is the armour integrity system is bugged. For all intents and purposes armour integrity is the same as shields, it gets recharged every round. So to kill a small cargo ship with 20 shields and 440 integrity, you need to have 460 firepower concentrated on it in a single round. This presents a huge problem once we get bigger ships like Cruisers and Battleships that have massive amounts of armour integrity, because it will be virtually impossible to muster the firepower needed to destroy one of those ships in one round, let alone a fleet of them.
Yeah i've notice it doesn't seem to work very well. The only things that seem to die are probes and satellites.
yeah this is a major let down, but I suppose it's our fault for not finding this bug in the warm up game when we had the chance