Me and Darkassasin are planning to make a (noob)guide to empires, just to help everyone out on the game. i know neither me or him are super pro's at the game or what ever, but we get the generals and some advanced gameplaying. But i need like (a) volunteers that know more about it , so i can ask them questions about technical parts and more advanced parts. Grz Paradox
http://wiki.empiresmod.com/index.php?title=Quick_Start_Guide http://wiki.empiresmod.com/index.php?title=Noob's_Guide_to_Empires VoliĆ”!
I know both of them, and we are going to more go into detail, but not to advanced , thats wy its a (noob)guide. And i find the guides quite, unhelpfull tbh
There is a difference between NEW and noob, but if u mean newb with a new player then i agree, this guide is going to be helpfull for both although the NEWB has to not be lazy...
paradox, i suggest you try to improve the wiki guild if you find it unhelpful and can fix it, everyone here would be willing to give you a kidney if ya ever needed it
Jesus Christ almighty... Here: http://forums.empiresmod.com/showthread.php?t=6329&highlight=guide Let's get that shit somewhere on the front page. Edit: Actually, what's so bad about this: http://www.empiresmod.com/quickstart/ ????? Does anyone actually read "the basics"? We should probably get simon's up there as well though, it's more gameplay orientated. They'd work well together.
Oh sorry... use the forum? :p I tend to just ask people...most are happy to show off their knowledge, you just gotta know who knows what they're talking about.
paradox, creating a new guide rather than improving and updating the old guides is sorta counter intuitive. it's better to have 1 set of guides instead of 400 old guides for each time someone thought it was inadequate.
The guides we have now is not exactly what we are making we are making something thats new and not the basics. advanced stuff
more like, how much plates does an rpg do to armour and stuff like that or like how much heat a weapon produces and how much it will multiply when u are driving etc
Sip has a couple dozen tables with anything statistical you might need. If you give him a bell he has a number of resources that could greatly help you with this. To clarify though, that's not something easy that is put into a guide. Something easy along those lines is how effective is an engine - 3 phase is fast but uncontrollable, bio diesel doesn't stop you driving when it overheats, etc. Things like you are asking are not things that I know, or even need to know to play the game well (i'm talking irrespective of my skill here :p ). Most of those things are environmental values, you can easily know which armour has the most hp from the vehicle loadout, but deriving a sense of how many plates people will have if they're using abs or reactive, or by how effective your rpg is, merely comes from playing the game, looking around and thinking about it.