http://www.mediafire.com/file/jzmtino5ynj/emp_traders_a8.rar http://rapidshare.com/files/18319899...rs_a8.rar.html a8 changes: - a7 didn't have a proper vrad for some reason? a7 changes: - 2.2 compile - can't build buildings on top of buildable road blocks a6 Changes: - Buildable roadblocks - More space in the northeast/southeast secondary base locations - Harder to ninja BE base from behind - Harder for NF to turtle - Better minimap, and now has 6x6 sections Here are some screenshots NF starting base Brenodi starting base Buildable bridge with 3 sections Generic view of many things More stuff TODO: Make buildings more pretty and enterable.
Love this map and cant wait to play it Looks a whole lot better with lighting and stuff tho, don't be fooled by those pictures :/
Was fun besides the fact that I had a headache and the other team was raping us.. Maybe we can get another/more even match going today.
Yeah that was a fun match I'm diggin the map so far oh yeah don't forget to fix that spot where the BE CV got stuck at the first match
cool, nice work. is it ready for uploading then? or are you doing a new more complete version fairly soon?
Due to screwing with Coffee due to some lulzy errors he made, well he now knows how to fix almost all of the lag issues some people are getting.
Next release probably won't be for a couple weeks. That being said, I can't really prevent people from playing this version or doing what they will. Map concept: The city is fairly inside Brenodi territory. Brenodi, instead of destroying all captured NF equipment, keep some in a 'liberated assets depot'. Potential reasons include research, for use in later espionage missions, target practice, etc. Anyway, an NF infiltration team gets into the city by hiding in some cargo crates supposedly containing weaponry (see dented crate with scattered boxes). Once in, they manage to recover a fully functional command vehicle, and promptly set up a small base in the region. Brenodi main forces are out fighting elsewhere, so all that's left is the local garrison, woefully underprepared. Battle begins.
haha dont you know thats where NF makes all their shit, you ever wonder why it looks so cheap? on another note this looks fun as hell, it seems setup for gameplay. You could adjust the looks a little bit but I dont really mind that, maybe vary the building heights on a couple or so and trim on some of the grass section, BS like that.
i like it, my only suggestion beside better buildings is that the north east is a bit unused, its only a ref their and people dont really care about it.
Maybe I need to add a giant sign to the northeast: BUILD A SECONDARY BASE HERE. It's got more than enough room for a full base right in the street.
Coffeeburrito is a panssyyy. Not really, just too nice. Let BE think they are in the lead, then NF makes a base in the North East. Surprise attack wins!!!