I had put this somewhere else and decided to move it here based on suggestions purpose. The idea is to give the commanders the ability to recycle buildables, ie towers,bridges,dragons teeth much in the same fashion as a building. Too often, say for an old example, people unknowingly build the towers on slaughtered, giving the enemy a haven to attack from or someone builds up dragons teeth blocking a way for their own team. With the added new object models, having this feature might help the decision of map makers to include more of those things, since the commander will now be able to rectify any counterproductive building by the team. This would only be for items your team owns (you built them), as without ownership, this would be way too op. The cooldown should also be based on what item it is, i.e. dragons teeth comparable to walls, while tower/bridge be more in tune with barracks recycle time. With this addition, I can see new players getting yelled at less often, and map makers being more willing to include more of these pre existing defense systems into the game. Here is also a preview of the new models that have been introduced to make the post complete with the original.