... Jesus dude that is such a workaround but that totally works doesn't it
Not sure if anyone has reported this, but the Grenadier defusal skill hasn't worked in buildings in a very long time. You supposed to be able to...
emp_ravenholm
Gotcha. Thought you may have been far along enough with it to share. No pressure. I totally get it.
HMMM? You gotta elaborate now man
Yeahhhhh, that's the thing... I doubt there's going to ever be new buildings, and you'd get a better result by just doing it individually. That...
Seems like a more primitive solution would work out better. We only have a handful of buildings in Empires, would be a bit simpler, and probably...
You know what, I bet what it is... is that this is what prevents you from turreting vehicles.
I wonder if this is a quick fix to some exploitable bullshit, like putting a turret in a gap.
Ah, it's that old. Well shit that sounds like a mess. Would be worth while though!
How much work would it take to get it working again?
Fuck yeah you posted it. Great idea. 10/10
I'm pretty surprised because that's a less robust solution than a standard implementation of A* assuming you can actually get a navigation mesh...
Oh dude, you're doing pathfinding without any state? Holy shit
Er, A star as in the canonical path finding algorithm. Edit: Okay that isn't accurate, it's a family of path finding algorithms....
Are you rolling your own A*?
In relation to this, why don't we try upping the max armor plating on everything by 1 or 2, so you can actually build tanks that are more...
The less punishing, more cartoony shenanigans of vanilla was a nice change of pace. Hundreds of tickets, tons of resources, and surprisingly the...
Yeah, I can second that I'm pretty sure my hearing is damaged from this game.
I remember when this video came out. The original thread on the forums is still the funniest thing here besides the infamous emp_octagons thread.
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