v0.5 fixed some bugs added proper colors added a few more error messages added a more pronounced sound for comm alert. refiring events that should...
v0.3 added !resettime added colors courtesy of Mr.X !waittime is an alias of !votetime all plugin functions now work in infantry maps as well,...
OK that's good I can use the commands to disable during the draft and enable at the end.
Hi, I'm working on my draftpick plugin and I'm trying to find a way to deactivate your comm vote extension dynamically during the captain vote and...
Yea I noticed. You were last seen heading west from south middle. I had to make an educated guess if you went up the west side or took towards the...
Yea it was the wrong choice of words. Was just trying to convey that I would rather not implement it if the devs already had it on their radar....
I think with my squadcontrol plugin I can easily fix comm vote numbers for players, that's if the devs aren't willing to fix it.
This is going to sound like a complete dick move. And I know with such a small community we shouldn't make competing plugins. I had this idea...
Generally that was my original idea to set it as 51% of players but I never got around to it. That is effectively the same thing. The issue was...
I mean of course they would change the color etc of the speaking icons and hud elements. I don't see how it gets confusing when the sound at the...
Can I point out that squad voice already plays a sound at the start and end of squad voice for both the speaker and listeners and it has done so...
There are two comm chat keys. The private one and the public one. The private key only sends your message to the commander along with the alert...
v0.4 fixed a bug that meant anyone that isn't the sender or commander would see public comm chat as (To Comm) s: Mikleo without any message. It's...
I'm going to add a hint to the first time you encounter squad chat, squad voice, comm voice etc after you join that tells you how to use them....
v0.3 Key binding changes The commander in terms of this plugin is now defined as the last player in the cv. /commander can be used to see the the...
I cant get that to work, maybe sourcemod blocks it but i doubt that also. I'm just going with my testing but haven't been able to replicate what...
They don't do anything. Edit: Ok the second one works. must have copied it wrong. Yea but I think ";" and "." are better. It takes less time to...
I see some threads that say putting ; at start of chat executes a command. like putting ;exit should exit the game. but that doesn't seem to be...
I mean yea space is hard to detect. But are there really players accidentally pressing space at the start of their messages? so much so that they...
I keep trying to find a way to make squad chat a one key thing. but i don't think its possible. I'm thinking of changing the keys to make it even...
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