Glitch in HL2MP hit detection prediction and fix

Discussion in 'Feedback' started by Comand'zorz' Asz, Sep 10, 2012.

  1. Comand'zorz' Asz

    Comand'zorz' Asz Member

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    http://www.youtube.com/watch?v=j7zcthpPO2I

    Maybe I'm slowpoke but it couldn't hurt.
    I know you all know how the hit prediction works but the video points out an apparent glitch in the system. (Maybe this is what you guys fixed way back in was it 2.25? idk)

    I'd rather make a useless post then let it stay broken... and if theres a way to make trans-atlanticpires more playable then, well, that's great.
     
  2. LordDz_2

    LordDz_2 Strange things happens here

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    Bumping so devs can see.
     
  3. Jephir

    Jephir ALL GLORY TO THE JEPHIR

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    Already fixed, possibly even in the steam release.
     
  4. ViroMan

    ViroMan Black Hole (*sniff*) Bully

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    If that's true, the hit box registration is still full on crap(for players models) if it has been "fixed" already in steam release.
     
    Last edited: Sep 10, 2012
  5. Comand'zorz' Asz

    Comand'zorz' Asz Member

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    My headshots seem to count as headshots on Viper...except when firing at most members of EPIC.
     
  6. ViroMan

    ViroMan Black Hole (*sniff*) Bully

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    ya? Try to fist them without hit upgrade. Even with it, it can be difficult without extensive practice.
     
  7. Candles

    Candles CAPTAIN CANDLES, DUN DUN DUN, DUN DUN DUN DUN.

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    I dunno about you, but other players seem to have a thing for my fists. Maybe you need to be more tender and gentle, just kinda' ease it in there.
     
  8. Trickster

    Trickster Retired Developer

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    Melee was easier before prediction was added for it. I had meleeing round corners down to an art form.
     
  9. Deiform

    Deiform Member

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    Meleeing was a bit too meta. You had to sacrifice positioning around a corner just in case someone punched round it, so you had to stand further back.
     
  10. Trickster

    Trickster Retired Developer

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    Strategy.
     

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