The client script file "vehicle_engines_scaled.txt" has some stray decimal places: "Max Speed" "2.5" "Max Reverse Speed" "7.5" "Shift Up RPM" "75" "Shift Down RPM" "67.5" "Horsepower" "67.5"
Cobalt, scaled was originally made so that scaled models would have physics scaled down to the model size. In an 1/8th scaled map a vehicle would travel at 1/8th the speed. this is because the maps can't get any bigger, so they make the models smaller. A 1/8th model jeep going the same speed as a full scale jeep would be like traveling across a map 4 times the size of canyon in length in the same amount of time. Also, from what I understand, it isn't working properly atm. So, it is not a typo. It's supposed to be that way.
It is a typo. All the other numbers in the file are not of that nature... Seriously, someone please assume I'm not stupid before posting.