EVENT STARTS 9:00 PM. Server info coming soon. Rules: Map should not contain leaks. Map should NOT be fullbright, aka have a light placed in it. Should have spawnpoints for both teams. Working minimap Everyone is allowed to do a map, ask me for help if needed I will shit upon your map if you have leaks / it is fullbright You don't need to make a map, but it's more fun if you do You can make as many maps as you want to No porn or racist shit! Include all the files needed for the map in a .zip file and send it to me when you think it's done. I'll upload all the zip files into a merged one on the day before. Videos from from how it looked when we did this on interlopers.net TEMPLATE MAP FOR MAKING AN EMPIRES MAP: http://raegquit.com/beerdude26/emp_template.7z EMPIRES WIKI: https://wiki.empiresmod.com/Mapping
is it possible to have a trigger react to the cv, do you know how, and are you willing to teach me? bc i have 0 experience with any of the logic entities (or well, i know how to spawn refs from flags) if you can help, id like to throw emp_kingofthehill into the pool of shitty maps. (i btw was going to ask you about that anyway)
Filter_activator_chassisname -> set it up for the CV -> connect to trigger I need to make a new shitmap.
thanks, ill try that out once im home, sounds pretty easy and straight forward (and its probably not bc source)
It actually is and thank Herbie for that. You just have to manually type in the name of the vehicle as it's called in the scripts.
I got it. Flat terrain. Commander map... high wall limit, engineers get double calculator charge. Engineers only.
i dont get it its working without the filter, its not with the filter. i also tried out other chassis names, i tried all lowercase, i tried to copy other names from the scripts. no work ... ... sadface also a ping for @LordDz_2 edit: sry for the huge image :S
Then the problem is elsewhere https://www.dropbox.com/s/iks9elrsrnc6uol/Screenshot 2017-04-27 17.39.29.png?dl=0
only jephir is allowed to use carve :D also when you said remove the underscore i thought it meant remove, not replace by space. still waiting for the compile to finish i forgot to up the lightmap detail for the floor again (aside that compiling light for testing is a bad idea, setting it to 4 doesnt make it better) edit: nope, a space didnt change anything either. fml
If you're just testing the functionality of the trigger, don't bother compiling lighting. Set VRAD to none. Much faster compile.
yes, i was just testing basic enviroment lighting to get an idea of where shadows will be (and then thought, hey lets try how low you can go, 4 still compiles - and i just set everything to 4, not that id need that), i just forgot to tick it off ...