emp_wasteland

Discussion in 'Mapping' started by Juice, Dec 2, 2010.

  1. Empty

    Empty Member

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    Sorry yeah I just saw 2010.
    You still didn't have anything to add, and I don't think anyone subscribes to threads.

    Reversing.

    EDIT: Although if you're going to talk like that about it I don't really feel like I should.
     
  2. complete_

    complete_ lamer

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    If I had done that, I would welcome the same response.
     
  3. flasche

    flasche Member Staff Member Moderator

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    lol @ empty being infraction happy ...

    my guess is that this map will never see light, it'd be a shame though, it looks quite cool :(
     
  4. Juice

    Juice Member

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    updated it with some hammer bullshit
     
  5. flasche

    flasche Member Staff Member Moderator

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    oh great, i was wrong, never been so happy bout that (lie, but really, awesome)
     
  6. Juice

    Juice Member

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    [UPDATE 02 FEB 2011]

    Redid some textures, what do you guys think? Also trying out another colorcorrection
    [​IMG]
    [​IMG]
    [​IMG]
     
  7. Xyaminou

    Xyaminou Member

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    Looks good
     
  8. OuNin

    OuNin Member

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    i am so glad i am not fighting over another dumb forest or mountain. digging urban.
     
  9. Juice

    Juice Member

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    ill post a full layout of the map soon, currently working on it.
     
  10. Varbles

    Varbles Simply Maptastic. Staff Member

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    If those are custom blends, you should make a blend modulation texture. They can make blends, especially those, look a lot better and are very easy and cheap in-game.
    Detail textures would also make a good addition to break up the "tiling" look of large areas of concrete or dirt .
     
  11. Juice

    Juice Member

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    Already have the detail textures on my textures
     
  12. Varbles

    Varbles Simply Maptastic. Staff Member

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    ah cool, I can't really tell by looking at those screenshots on a phone.
     
  13. .:.HeXi.:. emcalex329

    .:.HeXi.:. emcalex329 Member

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    this map looks pretty cool; i'm looking forward to its release. is there a tentative release date?
     
  14. Juice

    Juice Member

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    [UPDATE 22 FEB 2011]

    Finished up my colorcorrection lightning.
    [​IMG]
    [​IMG]
    [​IMG]
     
  15. Metal Smith

    Metal Smith Member

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    that's awfully blue :/

    maybe tone back the saturation a little bit?
     
  16. FN198

    FN198 Member

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    going for the fallout3 feel?
     
  17. Juice

    Juice Member

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    [UPDATE 22 FEB 2011]

    Trying out different cliff styles and textures
    [​IMG]
    [​IMG]
     
  18. complete_

    complete_ lamer

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    Haven't posted here in awhile. Just saying that I am pumped.
     
  19. Qwert

    Qwert Member

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    Maybe make the cliff's be a different color than the dirt? Like a dark red-orange or something?
     
  20. Metal Smith

    Metal Smith Member

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    The color is not from the texture. That texture is very brown. The color comes from the shade of ambient lighting from the light_environment.
     

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