Just some numbers and times. Maybe they can help at some discussions or balance issues. If you have more data, then post it here. Running at money from north to south: Engineer normal: 1:06 min Engineer speed: 0:57 min Engineer stamina: 1:04 min Engineer speed + stamina: 0:56 min Grenadier normal: 1:06 min Rifleman normal: 1:07 min Scout normal: 1:05 min Stamina recharge: Scout: 7 Rifleman: 5 Grenadier: 6 Engineer: 6 Stamina Skill: +2 Squad Aura: +2 Stamina discharge: Scout: 18 Rifleman: 20 Grenadier: 19 Engineer: 19 Stamina Skill: -1 Squad Aura: 0 (have to check this) Build barracks: eBuild: 1:42 min Engineer normal: 1:07 min Engineer normal and keep repairing when tool is empty: 1:20 min Engineer repair upgrade: 0:19 Destroy barracks: Engineer tool with repair upgrade: 1:03 min Seismic grenades: 06 min 13 seismics grenades 11 mortar 50 RPG 29 explosive grenades 12 sticky grenades Sabotage: Sabotage building: 5 sec Barracks destroyed by sabotage: 1:44 min Sticky stun grenades: 40 damage 3 sticky stun grenades kill plain armor APC 11 sticky stuns grenades kill refinery Build wall (large): Repair upgrade: 7 sec Normal: 14 sec eBuild: 38 sec Destroy wall (large): Engineer repair upgrade: 5 sec Engineer normal: 10 sec 5 seismic grenades 20 explosive grenades 15 sticky grenades 50 Standard ML 10 HIT Missiles Kill Command Vehicle (side): 21 sticky grenades ML turret: Damage: 50 LVL1 Range: 3000 ROF: 7 sec Speed: 1000 LVL2 Range: 4000 ROF: 5 sec Speed: 1400 LVL3 Range: 5000 ROF: 3 sec Speed: 1800 MG turret: Damage: 3 (damage gets weaker by distance) LVL1 Range: 2000 ROF: 0.14 sec LVL2 Range: 3000 ROF: 0.07 sec LVL3 Range: 4000 ROF: 0.035 sec Cooling: (From overheated to no heat without driving) Standard: 27 sec Bio Diesel: 22 sec Gas Turbine: 16 sec 3-Phase: 16 sec Fission Reactor: 16 sec Advanced Coolant: 13 sec Misc: It takes 24 sec to fill up the engineer tool. It takes 20 sec to empty the engieer tool.
I found them interesting. More please. Nothing about Money though. Do it about good maps, such as Mvalley.
Crawl now from north to south on money with each class (with and w/o stamina/speed upg), I'm interested in how long it takes ... :D
Throwing those at your feet I imagine? They do about 90 (after resistances) to infantry. Sticky stun kills are not reliable against any unwounded personnel.
At the stamina ones, were ya using the sprint efficiently? like not letting it drain all the way down.
Sticky grenades are the one from the rifleman. From the damage values I would assume that you need about 52 sticky stuns.