Armor & Engine Icons: Poll

Discussion in 'Feedback' started by Beerdude26, Aug 9, 2007.

  1. Melee

    Melee Member

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    ----------
    ARMOR
    ----------
    #1 It's all good! [ ]
    #2 I would like to see changed... [X ] - They all look to similar

    #2.1. Plain [ ]
    #2.2. Absorbant [ ]
    #2.3. Regenerative [ ]
    #2.4. Composite [ ]
    #2.5. Reactive [ ]
    #2.6. Reflective [ ]
    -------------
    ENGINES
    -------------
    #1 It's all good! [ x]
    #2 I would like to see changed... [ ]
    #2.1. Plain [ ]
    #2.2. 3-Phase [ ]
    #2.3. Bio Diesel [ ]
    #2.4. Coolant [ ]
    #2.5. Fission [ ]
    #2.6. Gas Turbine [ ]​
    #3 For Bio Diesel, I prefer...
    #3.1. Biohazard Symbol [ ]
    #3.2. Erlenmeyer With Leaf Symbol [ ]​

    The armour icons look good but ill never be able to associate them with the corresponding types , bad memory an all, unlike the engines ones theres not enough graphical representation........
    maybe more like this?, dont know how small the letters could be made and still see them ingame?
    [​IMG]


    if you dont like covering the icons mabbe make the border something like this?
    [​IMG]
     
    Last edited: Nov 27, 2007
  2. Beerdude26

    Beerdude26 OnThink(){ IsDownYet(); }

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    Some simple script editing (nothing too invasive) and putting them in the right directories will work. Remind me of this when 2.0 comes out ;)
     
  3. Private Sandbag

    Private Sandbag Member

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    that is really great! except that comp should be black bordered, not brown.


    message to mighty K:

    what are you looking for in icons? more serious? different style? They're (in some form or other) definately a good addition to the game. I don't even think i should put IMO at the end of that, because i can't see how it would be bad.
     
  4. KILLX

    KILLX Banned

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    those ones look to messy.
     
  5. Solokiller

    Solokiller Member

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    Ever heard of custom files for mods?
     
  6. Mr. Weedy

    Mr. Weedy I will report bugs on the bug tracker

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    I agree.

    When you have that kind of armors in the list with borders, names, costs and weights, they just look messy.

    I like the way how the armors are without borders. They are enough different compered just to that one armor icon which you have now. You have to look to the names and in my opinion even now it is easy to see which one is which.

    When icons with different colors are added in, in my opinion, they will be even more easier to separate at each other.

    I can't see any need for borders.
     
  7. Lollum

    Lollum Tester++

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    :rolleyes:

    Now that Drag brought that up again, I remember this thread. I say: USE EM NOW.
     
  8. Beerdude26

    Beerdude26 OnThink(){ IsDownYet(); }

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    Right here they are, lol

    Just copy and paste 'materials' and 'scripts' into your empires folder and it'll work. To go back to the original files, just copy over the same folders, but taken from the 'ORIGINAL' folder.
     

    Attached Files:

  9. MOOtant

    MOOtant Member

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    Doggetti and Kylegar are working on new GUI that will have new engine icons. The work is in design phase. I don't remember if that screenshot have been posted already or not.

    [​IMG]
     
  10. rat-morningstar

    rat-morningstar Member

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    woah, looks SO AWSOME :D
     
  11. Private Sandbag

    Private Sandbag Member

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    that DOES look good.

    If thats just concept art, i suggest you make it so that when you have the list of engines/armours, you click one and it becomes highlighted, instead of all the dragging and dropping. this way you can't not have an engine fitted.
     
  12. Krenzo

    Krenzo Administrator

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    That looks pretty.
     
  13. Vessboy

    Vessboy Member

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    I am in full suport Of the new Design.

    \ l l l l l /
    --Go Team Empires!--
    / l l l l l \
     
  14. Jephir

    Jephir ALL GLORY TO THE JEPHIR

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    Very nice, very clean.

    Exactly what a UI should be.
     
  15. Vessboy

    Vessboy Member

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    Are those stats on the voting screen gonna be Wins as commander?
     
  16. arklansman

    arklansman Member

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    These could go in the dev blogs thread. :p
     
  17. MOOtant

    MOOtant Member

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    I moved it there.
     
  18. -Mayama-

    -Mayama- MANLY MAN BITCH

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    ah the scout gets a walkie talkie as icon, hmm could that be a hint
    on the new skills and stuff he gets ^^

    Suggestion: give it some color like dunno for every techtree and stuff
     
  19. Ikalx

    Ikalx Member

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    I hesitate to say this but, instead of white bordered boxes, we could have blue for BE and red for NF? Or possibly for all menu boxes instead.

    But that's just a thought, because either way I like it ^^
     
  20. Demented

    Demented Member

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    A skin for each team would be great.
    Especially for future UI customization.

    Though, right now there's a metric TON of small images being used to make the vgui. It makes customization something of a pain. Would optimizations to the complexity of the vgui be too much to ask? (It might also reduce download size.)
     

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