You know what it is.

Discussion in 'Feedback' started by MooJuiceThaHater, Apr 3, 2011.

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  1. MooJuiceThaHater

    MooJuiceThaHater Member

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    Remove heavy tanks.
     
  2. Zygoth

    Zygoth Member

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    [​IMG]

    Greetings.
     
  3. Paradox

    Paradox I am a gigantic asshole who loses people's hard wo

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    You should really give the community reasons why the fuck you want to remove heavy fucking tanks.
     
  4. ImSpartacus

    ImSpartacus nerf spec plz

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    Sounds like a well thought-out suggestion. Why aren't you on the dev team?
     
    Last edited: Apr 3, 2011
  5. MooJuiceThaHater

    MooJuiceThaHater Member

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    Nukes are dumb. Heavys make infantry useless on maps where you have heavys researched and lots of res. I think the teams should always have a balance of vehicules and infantry classes.
     
  6. aaaaaa50

    aaaaaa50 Member

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  7. Krazer

    Krazer Member

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    Heavy's aren't perfect. But removing them is like removing 1/3rd of the game.
     
  8. MooJuiceThaHater

    MooJuiceThaHater Member

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    1/3rd of the game is crap.
     
  9. Krazer

    Krazer Member

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    Touché .
     
  10. Zygoth

    Zygoth Member

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    I like your argumentation.
     
  11. Krazer

    Krazer Member

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    Admin ban this troll.
     
  12. Vitaly

    Vitaly Member

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    Heavy tanks are pretty damn overpowered in every regard. Their only purpose is probably to end the game faster and it literally forces the game into complete vehicle mode. Which is bad, with all the effort that's being put into balancing out the infantry combat (which lasts about 10 minutes usually before nearly everyone has to get into vehicles), why aren't tanks getting the same treatment?

    A single heavy tank is barely effected by turrets, can drive like a jeep, is easily repaired by engineers, and plays like a boxing match. Not to mention the amount of heavy explosives you can attach to one, which can decimate nearly everything.
     
  13. War Man

    War Man Member

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    Reason heavy tanks are ridiculously fast than they should be is because trickster thinks it would be boring to drive a heavy tank.
     
  14. Krazer

    Krazer Member

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    Haha something like that.

    Trickster only does weapon balancing afaik.
     
  15. Paradox

    Paradox I am a gigantic asshole who loses people's hard wo

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    Idk heavies have been nerfed quit a lot, especially with the 6 minutes needed to research it, most games end before heavies nowadays
     
  16. Zygoth

    Zygoth Member

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    This.

    There were times that mediums weren't even researched and everyone would just rush for heavies with nukes or railguns.

    Heavies are a lot less powerful then they used to be. Again, the amount of heavies on the battlefield was lower though due to the fact that they were more costly due to the fact that the resource gathering rates were much lower in previous versions; now every map pretty much has money levels of resources.
     
  17. Vitaly

    Vitaly Member

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    It would help if the resource levels were lowered again. Someone told me that the resources being high might be a bug (relating to something about the resource levels increasing with player amount, and that getting buggy).
     
  18. Paradox

    Paradox I am a gigantic asshole who loses people's hard wo

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    Sometimes resource income is server set using the command sv_resmultiplier xx , I think it's 12-13 on epic server
     
  19. Trickster

    Trickster Retired Developer

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    It's 12 by default, and we use 12.
     
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