Which levels do you think make the most intense games most often?

Discussion in 'Game Play' started by mrmeow, Aug 6, 2009.

  1. mrmeow

    mrmeow Member

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    some levels i always just get excited for, particularly cyclopean, duststorm (though i think some people hate it...), and i think emp_coast is my favourite new map.

    what about other peoples favourites?
     
  2. communism

    communism poof

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    canyon mvalley and coast
     
  3. Emp_Recruit

    Emp_Recruit Member

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    I enjoy crossroads mvalley canyon duststorm.

    Everyone usually bashes xroads and I do think its a bit much in larger servers but 10v10 or so it can be really fun. It just plays different than the other maps and I even like comming on it. As comm you only have like 1 screen of space you have to worry about and you can be a lot more active microing your units. Watch for enemy buildings that are low on health, get people to change class to gren when you see some tanks coming. Its an enjoyable change of pace from the other maps where macro strategy dominates and you can't micro individual players as much.
     
  4. Helve

    Helve Member

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    Dust ftw or lose depend on which side ur on
     
  5. Deiform

    Deiform Member

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    coast mvalley duststorm for most intensity. You can lose in a split second if you're not prepared, and can destroy a rush in the same amount of time if you are.
     
  6. Chris0132'

    Chris0132' Developer

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    Crossroads.

    Lots of cover, small, simple.

    Doesn't usually work however, when it does though it's a lot of fun.
     
  7. blizzerd

    blizzerd Member

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    crossroads has some SERIOUS issues making it unplayable/not fun 75% of public matches imo : /

    i dont have a particular favor in any map, i do have some disfavors on some maps :(
     
  8. flasche

    flasche Member Staff Member Moderator

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    all are fine except escort, district, glycencity and urban chaos. I refuse to play them.
    and i dont consider money being a map ... :P

    oh and i almost forgot, slaughtered can suck ass too ...
     
    Last edited: Aug 6, 2009
  9. Zealoth

    Zealoth Member

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    Sbend slaughter, escort as nf (rev whore) and i dont know why people hate it, it's packed with action, duststorm for its dynamic, canyon, coast

    Every map with concentrated firefight (not crossroads tho, it's too dumb
     
  10. o_O

    o_O Member

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    Slaughtered. Nonstop action, plenty of oppertunity to ninja, or lead a coordinated rush accross bridge. Easy enough to defend to allow unique strategies like arty rush or paper nukes or death APC's

    Dust can be fun, if there are enough players to fill it. Crossroads is fun for that magical little time period between spawning and taking/loosing middle. Escort can be fun but people play it waaaayyy to often.
     
  11. johnnie

    johnnie Member

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    Cyclo is best IMHO. Slaughtered second, dust third. I like maps with lots of space for LT driving.

    X-roads is just for turretwhores. I hate it.
     
    Last edited: Aug 6, 2009
  12. Fricken Hamster

    Fricken Hamster Mr. Super Serious

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    Megahill JAM
     
  13. FN198

    FN198 Member

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    slaughtered is by far the most intense map for infantry.

    for the commander its always a headache though.
     
  14. recon

    recon SM Support Dev

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    Slaughtered is fun to command ;)
     
  15. FN198

    FN198 Member

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    the comms on both teams are good on slaughtered, there isnt much that they can do for the team more than rebuild armories and sit back while research completes.

    not a very active commanding role on slaughtered. strategy isnt so easily applicable.
     
  16. recon

    recon SM Support Dev

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    You forgot targets and watching for ninja raxes. You can CV rush to good effect, if the other team isn't paying attention to the area you rush to.

    ScardyBob (NF Comm) pulled off a ninja VF in the south east (BE controlled the S bend and the waterfront) and pumped out two APCs right after the first of my team's vehicles made it over there. If he got more than two APCs out, and rushed his CV where mine was, it would've been close.
     
  17. -Mayama-

    -Mayama- MANLY MAN BITCH

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    What I dont like about slaughter is that it needs only one
    second in which you dont keep an eye on your start base and you lost.
     
  18. Chris0132'

    Chris0132' Developer

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    Slaughtered is balls, all the fighting just stalemates in a completely linear and boring area (s bend) until someone gets some sort of really powerful vehicle, usually arty or nuke heavies or something.

    The other option is that one team pushes through miles on the first go and the game is decided within a minute, but takes half an hour.

    Canyon has better combat than slaughtered.
     
  19. Mr. Weedy

    Mr. Weedy I will report bugs on the bug tracker

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    DOWNHILL JAM 9000 IS THE VERY BEST MAP.

    MEGAHILL JAM IS A GOOD SECOND MAP BUT IT IS IN NEED OF SERIOUS FIXING.

    lolololol fillers.
     
  20. [D3]Leroy Jenkins

    [D3]Leroy Jenkins Member

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    So you rage quit like on duststorm?

    Slaughtered. I love it; every game in it unique in some way and always makes my day.
    Escort and don't give me the crap about it being overplayed.

    Crossroads fails as soon as 1 of the coms get lvl3's and ends the game.
     

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