Weird lockup (no reproduction steps)

Discussion in 'Archive' started by wealthysoup, Feb 22, 2014.

  1. wealthysoup

    wealthysoup Lead Tester

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    I loaded a game of canyon today (I've loaded the map several times without a problem), and within a few seconds of the commander vote starting my Empires completely froze for 30-40 seconds. When I alt tabbed out of it the following message flashed up very briefly before also disappearing. After 30-40 seconds the game continued as expected from the point where the freeze began.

    [​IMG]

    Note: My name isn't Thomas and that folder doesn't exist on my PC.

    Might not be enough for you guys to go on but I thought I would post it so theres a record.
     
  2. Beerdude26

    Beerdude26 OnThink(){ IsDownYet(); }

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    Encountered this before, it's probably trying to draw a panel outside of those pixel bounds (if I recall correctly). A bit odd?
     
  3. Grantrithor

    Grantrithor Member

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    Candles first name is Thomas? That is so unfitting.
     
  4. Candles

    Candles CAPTAIN CANDLES, DUN DUN DUN, DUN DUN DUN DUN.

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    I thought that only happens if debug .dlls are committed, but then I remembered that the game won't launch if you're using debug dlls. And then I tested it and debug .dlls will still run normally.

    Just hit "Ignore All Asserts" and you won't see it, at least not until the game is launched again.
     
    Last edited: Feb 22, 2014
  5. ViroMan

    ViroMan Black Hole (*sniff*) Bully

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    Thomas the candle.... I don't see a retarded kids TV show being made around that.

    Although I did find this...

    [​IMG]
     
  6. 101010

    101010 Member

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    I noticed the game freezing up as menus opened. Randomly not all the time.
    Pressing esc would unfreeze it.
     
  7. Candles

    Candles CAPTAIN CANDLES, DUN DUN DUN, DUN DUN DUN DUN.

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    Looking into it some more, what the fuck? Asserts shouldn't be getting thrown if the game isn't running debug .dlls.

    EDIT: What the double fuck? It only throws the assert if I use release .dlls, but not if I use debug .dlls. I suppose I'll just comment it out for now because that's weird. It doesn't look like it's causing any problems anyway, so it should be fine.
     
  8. Z100000M

    Z100000M Vithered Weteran

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    Mandatory quote for future wallbanging.:p
     

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