[WEAPON]Grenadier Incendiary Mortar

Discussion in 'Feedback' started by zenarion, Jun 23, 2009.

  1. zenarion

    zenarion Member

    Messages:
    953
    Likes Received:
    0
    Trophy Points:
    0
    Alternative to normal mortar.
    Does less damage, but creates a small area of burning napalm, that damages any infantry moving through it.
    Vehicles that travel through it get heat effects.
    Stays for a while, then the napalm burns out.
     
  2. PreDominance

    PreDominance Member

    Messages:
    4,182
    Likes Received:
    0
    Trophy Points:
    0
    /me makes 15 fires inside enemy rax.
     
  3. Bass

    Bass Member

    Messages:
    210
    Likes Received:
    0
    Trophy Points:
    0
    Are the flames timed? Affects a certain area for a given amount of time like a smoke grenade? Or is it instantaneous?
     
  4. PreDominance

    PreDominance Member

    Messages:
    4,182
    Likes Received:
    0
    Trophy Points:
    0
    It /could/ be useful. EG: Shooting straight up into enemy walls, near a turret-whoring enjy, etc.
     
  5. zenarion

    zenarion Member

    Messages:
    953
    Likes Received:
    0
    Trophy Points:
    0
    Yes the flames go away after a while. It would be unfair to have grenadiers set the whole map on fire.
     
  6. Bass

    Bass Member

    Messages:
    210
    Likes Received:
    0
    Trophy Points:
    0
    You read it wrong. I just wanted to know if the flame blast was an instant hit like a mortar or not.

    But I understand your point now.
     

Share This Page