The current state of empires mod

Discussion in 'General' started by Spike, Jul 24, 2016.

  1. Spike

    Spike Long Live The King!

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    This mod is not fun or interesting to play anymore the balance and the game play of the infantry and tank combat is utterly terrible and stale. And i don't really see the updates fixing that other than just random nerfs and buffs that don't really fix the core issue's of the game play and balance. Does the dev team even know what direction there going in ? letting idiots run the game and making the changes well done we may as well have Spartacus back. Let me know when this mod actually gets a scripter who knows what direction hes going in and who isn't just randomly messing around with values. I will not sit on the side lines and watch everything go to shit again like i did with Spartacus. Don't get me wrong some of the devs are nice however some of the main devs continue to ruin everything for everyone. Someone let me know when this mod get good lead devs who know what there doing and the mod is actually fun to play again.
     
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  2. Smithy

    Smithy Developer Staff Member Administrator

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    Obligatory drama llama:

    [​IMG]
     
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  3. Avatarix

    Avatarix Member

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    New CW when?
    But for real, what is the point of balancing the game?
    Making games faster/slower, being able to ever make comebacks or give the winning team upper card? Using the infantry in lategame (except fed up rifleman) supporting or engaging enemy tanks? Or just make tank-tank combat more deadly for bystanders with bigger guns that can turn infantry into dust? Ever made any use of Scout class or just make it more and more specialised with no real place in firefights? Any answers on that?
     
    Last edited: Jul 24, 2016
  4. Sgt.Security

    Sgt.Security Member

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    Spike, you were the previous scripter.

    This means you left me with the following things

    1: Slightly OP NF Heavy tanks.
    2: APC >> LT/AFV.
    3: Even more powerful HEMG.
    4: Useless Absorbant.
    5: Useless DUMG.
    6: Useless SMG3.
    7: Useless Homing ML.
    8: Useless Regen.
    9: Useless Capacitive.
    10: Useless Reactive.
    11: Useless railgun.
    12: BEHR>>BEAR.
    13: NFAR>>NFHR.
    14: HMG that drains your own stamina in 2 seconds.
    15: Nuke that flips your tank.
    16: Useless small/med arty.
    17: Useless Bio MG.
    18: Plasma weapons that overheat yourself faster than enemy.
    19: Advanced coolant that doesn't cool shit.

    Sit back and watch how I handle your fucking leftover.
     
  5. NekoBaron

    NekoBaron Member

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    be nice if gren was decent at actually being anti tank instead of anti paper lights/apc, theres just a lack of info from the devs on any progress or even any plans/milestones to be expected.
     
  6. Paradox

    Paradox I am a gigantic asshole who loses people's hard wo

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    Honestly boys, all this shit dont matter. Like it really dont. Scrims and pugs are still fucking amazing to play, playing in a good squad in pubs is still amazing. Vehicle balance and what not doesnt really matter in empires like hoenstly it doesnt. It just has to be semi balanced or atleast have 2 op as fuck trees the rest it dont fucking care, this community has always adapted to what it has been given balance wise. Its like with any game, its never fully perfect balanced, updates are just there to not make it completely stale. What really keeps this game alive is that one game every week where you experience that empires feeling we all know, when you are in the midst of battle and this one guy jumps out of a medium to revive you so you can throw that last seizmi to destroy the rax. That 3 man spray down, that glorious victory after you fought 45 minutes, or that apc rush. Ofcourse it matters if its extremely unbalanced, but it isnt right now. The game is fine the people are not. ( skill wise )
     
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  7. Paradox

    Paradox I am a gigantic asshole who loses people's hard wo

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    I Do have to admit grens are kinda shit against tanks, but like thats fine, right now grens are great against buildings and infantry and just really badly OK ish against tanks. What ever, lategame youre not suppose to win with a gren against a heavy. You should be in vehicles fighting vehicles with grens supporting by placing stacks of mines and destroying chokepoints with mortars. If you change it , we'll addapt to use the gren to its full potential if you dont, noone will really care.

    Every community just always likes to bitch about whats wrong, if you update it, theyll just move on to the next thing thats wrong and thats fine aswell.
    TLDR: let people bitch, its in their nature
     
  8. Spike

    Spike Long Live The King!

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    Yes i know that security however i never had a chance to push the real shit i was working on due to all that shit years ago with push server when no one could push anything i only had a chance to push a few minor changes.
     
  9. Avatarix

    Avatarix Member

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    So still, any specific plans and directions than "fix the mistakes of the other one" again and again?
    And Paradox, what is the point of development, like ever? The game is fine, not that buggy, we could just let everything be as it is and the game should be fine, right? It's just on the peoples side.
    The community doesnt bitch about, we talk about the things we think are badly done and our ideas how we want to fix them. And here you are, saying that it's all bitching and we should just close our ears to all this bullshit.
    YOU think that is how the lategame should look, with everyone in tanks. The engineers still sit behind frontline repairing and restocking, but what about other classes? They should become obsolete? The grenadier, with some balancement could be still viable with his RPG, and that would make the game more interesting. But well, that's just my point and here we are on forum bitching about all these things.
    Stax are fun
     
  10. Paradox

    Paradox I am a gigantic asshole who loses people's hard wo

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    I think you're misunderstanding my point quite a bit.

    Im saying the game is fine, it has its flaws, but every game has its flaws. And its logical that the community behind the game bitches about these flaws and in due course these flaws will get updated but another flaw will spring up and we'll bitch about that. This thread is just a bitch thread and that's fine. Im just conveyng the message that what ever the devs do there will be bitching so they dont need to take this post of spike to the heart that they are singlehandedly ruining the game. -> people just like to bitch.

    Lategame everyone should be in tanks, I dont understand how you see lategame? You want everyone to still be in infantry mode? Cause you need to go CSGO or someshit then. Engineers and grens should be driving tanks, grens on foot should be placing 9 mines and bombarding their structures. Rifleman should just be rifleman killing other infantry and sticky bombing left right. Scout should be doing something noone ever does that Ive talked about in other thread.
    Every class has its role in every stage of the game. I honestly just think you dont have enough experience ( no offence ment ) to fully grasp what happens in certain time periods of the game.
     
  11. Caelorum

    Caelorum Member

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    You're saying everyone should be in tanks and then go on about infantry in late game. What are you actually trying to say?

    IMO late game should be a balance between vehicles and infantry and I'd say the whole game should be a balance. Just the vehicles should be getting better and better and harder to destroy...
     
  12. Paradox

    Paradox I am a gigantic asshole who loses people's hard wo

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    With eveyrone I dont mean exactly everyone, but like 80 percent. And the other 20 percent what ever their classes are should do what ever I said above. Because right now tanks trump infantry, and should always trump infantry imho. So why be on foot when you can be in a tank. Also sometimes your res are low so you cant all be in tanks then you do the above
     
  13. Avatarix

    Avatarix Member

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    I admit, maybe i misunderstood you this time, Para, but still, that's the point of progress. We need to bitch about new things again and again to move the game.
    As i stated, only YOU think that the lategame should be about tanks tanks and tanks. Do you sometimes stop and read what did you write? All you are saying is that it SHOULD BE LIKE THAT.
    Caelorum takes a good point, that the game should be always the mix of both, every puzzle should find it's place in the whole image. Even when the game isn't about the realism, today soldiers with LAT weapons are still able to inflict some damage to even the most armored targets. They are becoming worse and worse.
     
  14. Paradox

    Paradox I am a gigantic asshole who loses people's hard wo

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    Yeah I agree that we need to bitch, my point isnt that we shouldnt bitch my point is that everyone always bitches and that people reading this shouldnt care extra much because this is basicly a plea for the devs to take a turn in what they are doing just to soothe spike.

    I might have not perfectly conveyed what I mean with the lategame should be about tanks. What I ment was, right now if you arent in a tank lategame, you might aswell not play cause you're impact is so small. This is due to how the game is atm. I just reread everything I typed and I never really said the developing ideology should be that lategame should be tanks vs tanks. I always talked in the present that you should be in a tank.
     
  15. Señor_Awesome

    Señor_Awesome Member

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    If we can just get the rest of the vets to leave maybe we'll end up with a thriving community of new players.

    Jokes on you guys tho, I'm here to stay.
     
  16. Donald Trump

    Donald Trump Member

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    While I don't mean to be a dick, I don't think you can claim to have fixed any of this at all in the time you have pushed out I believe 2 patches? In fact, I'd wager things have gotten worse.

    1. BE tanks are now completely superior on close quarter tank maps, NF heavies are destroyers on open maps.
    2. APC was only ever OP with UGL, APC never could beat LT/AFV (If you had them in mass and all shot same tank then yes you could.)
    3. HEMG is powerful, but you haven't done anything to fix it really.
    4. Absorbant is still completely useless.
    5. DUMG is still completely useless.
    6. SMG3 I'll credit you with... sort of balancing.
    7. Homing ML I never recall being useless... it was always OP if you grouped up and all shot.
    8. Regen has always been useless, except for NF light tanks that go the speed of light.
    9. Capacitive has ALWAYS been a steaming pile of shit and is more so now.
    10. Reactive has always been useless, Most coms have ALWAYS gone for compo/deflective
    11. Railgun has been useless since counters were removed essentially.
    12. BEHR is better at closer ranges and always has been, BEAR has always been better at longer ranges (Though you did fix this a bit).
    13. Again same as above.
    14. You fixed this.
    15. You fixed this.
    16. Sort of Fixed/Sort of still extremely useless. No one gets arty for small/med arty, they get it for ER or HE arty.
    17. Bio MG has pretty much always been useless except for, again, I believe under spartacuspires
    18. Plasma... good fix for another weapon that is useless
    19. You fixed this.

    In the time you have taken over though, Tank combat has approached a new dull and infantry combat is approaching this as well as Rifleman rapes everything and you only seem to continue buffing it. On top of this, you do very minuscule buffs, have changed all armors to be BASICALLY the same weight with very little price deviation from each other as well which results in bland gameplay. Engines are all generally faster and kind of pointless besides the two main ones as they don't vary much in their uniqueness.

    Is this all your fault? No... but not much is being done to correct it and most of the main issues seem to not be addressed and instead in some cases going the opposite way.
     
  17. Sgt.Security

    Sgt.Security Member

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    You seem to misunderstood the shit.

    I am not saying I fixed them all, I am just saying that he left a goddamn mess and now he's being a bitch.
     
  18. Donald Trump

    Donald Trump Member

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    Oh I understood, but there has been very little done to correct the issues, and in some cases have even made it extremely worse. Tank combat is at an all time boring, Infantry combat is stale as hell as well. Little is being done and the community is getting frustrated because most of the vets REMEMBER the days when there was some sort of counters and coms had to research based on trying to figure out what the enemy had.

    There is 1 research path basically for each side that yields the best results and when your in tank combat you shoot two rounds, take a couple hits and both sides retreat to heal. If you don't, you either have a LOT of allies behind you to push or you are getting pushed because they just simply out number you. That, or skill out does it because the research doesn't help towards much.
     
  19. Sgt.Security

    Sgt.Security Member

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    1. I disagree, at close range I'd say it's 50-50.
    2. APC could put up 50-50 fight against LT/AFV, APC was much cheaper and it's a spawn point.
    3. I nerfed it by 5%. Also, I disagree with shitty anti-vehicle MG.
    4. I buffed Absorbant significantly.
    5. I buffed DUMG significantly. Also check #15 reply in : https://forums.empiresmod.com/index.php?threads/script-changes-for-next-patch.20228/#post-527070 Dafuq?
    6. I am buffing SMG3 next patch.
    7. I am talking about single Homing ML, not salvo Homing.
    8. I buffed Regen signifacntly.
    9. Capacitive will be fixed next patch.
    10. I buffed Reactive.
    11. I buffed Rail gun.
    12. Thank you.
    13. Thank you.
    14. Thank you.
    15. Thank you.
    16. More fix coming next patch.
    17. Fixing it next patch.
    18. Thank you.
    19. Thank you.

    You can say that there's still a lot of issues, but you shouldn't say I've made things worse.

    I request a small apology and you should edit you post.
    I don't appreciate "things have gotten worse", at all.
     
  20. Donald Trump

    Donald Trump Member

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    Well, I refuse to apologize. Tank combat is stale as hell and infantry combat is bland as well. Sorry, but it is a very common complaint among the community that tank combat is stale and this has come about under your scripting. You keep saying things are getting "buffed" however I would disagree. You are moving the standard research path to another path and making no variation possible because of these "buffs". I highly doubt I will see absorbent still used with that 1hp buff or regen used for that matter as well. Capacitive will still be shit because it will overheat just like before making tanks sitting ducks.

    Again, you've fixed some things but made combat in general bland which explains why I used, "things have gotten worse".
     

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