As of right now the tanks turrets spin as fast as you want them too. I was thinking that like sentry gun upgrades you could maybe start off with the slowest tank turret spinning speed and research something or combine it with turret upgrades to make them spin faster. This way if you rush super armored powerful tanks inf would have some sort of chance to fight back(like NF heavies trying to turn to get an inf running circles around him). Or you could get weaker weapons but be able to kill infantry easier... Thoughts? pros: Add's more choice of anti-tank/anti-inf research. makes it easier to shoot out of the hatch cons: Could just change mouse sensitivity? not worth coding or time.