Updated first two sections into one section as it wasn't formatted correctly and fixed some grammar errors.
Yes I have to say that any sort of military principle is irrelevant in a game where you can turn invisible, run behind the enemy lines, make a building which spawns unlimited numbers of people, and blow up an enemy vehicle which wins the entire war automatically.
So apparently there are a lot of auto win strategies out there. They only work 50% of the time though. I think you guys are taking the list too seriously or just don't understand. The techniques I use from FPS games to play as a rifleman on the servers in Empires always lead me to the lead. Techniques that just seem common sense to me. I'm not saying you guys are bad, but I believe Empires is more laid back and doesn't encourage you to build your techniques or small skills as much as say ArmA or Project Reality. It's all about fun though, and I just have fun killing a few dozen people before I die. :D Of the sections above, the "Rules of Engagement.." is the one that will least help anyone in Empires. This mod only has so many players and just following that alone people will be lost and don't understand why. I can agree that the section there is most useful for realism games where the amount of effort to use it is worth the rewards available. So, you can use it in this game - but it would be for a lot of effort and not as much reward.