Speeding up Vehicle Creation

Discussion in 'Feedback' started by vlamnire, Jul 4, 2010.

  1. vlamnire

    vlamnire Member

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    I wonder why we can't just double click a vehicle weapon/armor/engine to apply it to a vehicle. It shouldn't be to hard to implement and it gets really annoying sometimes when you have to spend so long trying to get a vehicle that may rescue your teammates.
     
  2. OuNin

    OuNin Member

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    I like this idea but empires isn't allowed to be intuitive.
     
  3. SupRore

    SupRore Banned

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    I think you should have to drag the armor/weapons you want through a specific pattern, with rhythm, or else it shouldn't count.

    Designing a vehicle in real life is difficult, and this is a skill based game.

    Maybe something like this in terms of mechanics:
    http://www.youtube.com/watch?v=_wcN0bzWU4k&feature=related
     
  4. Nickierv

    Nickierv Member

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    From the grapevine: A faster, less clumsy creation interface is in the works. Not sure about the details.
    Odds are as soon as the gui gets a rework, this will get updated.
     
  5. Sprayer2708

    Sprayer2708 Member

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    vehicle creation is too fast. you should have to search for a mini-model of the chassis in a crate and place it on a platform. then search for every single part in different crates (which are not ordered ofc) like single armorplates, weapons and engines, carry them to the model and add them. finally u have to solve a minigame or the designing process will fail and u have to start from zero again.
    After u fnished the design the vf will produce the parts and u have to control a building robot to put together your vehicle. hopefully somebody of your team will steal it when your done.
     
  6. LordDz

    LordDz Capitan Rainbow Flowers

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    It is being worked on after blimps are finished.
     
  7. vlamnire

    vlamnire Member

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    For players you have to multiply how long it takes to do something by 10 because people have little patience in video games.
     
  8. OuNin

    OuNin Member

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    needs more dropdown menus

    [​IMG]

    blah blah concept for dropdowns. not a comprehensive redesign obv.
     
  9. Trickster

    Trickster Retired Developer

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    Most of that is fine, but there's 2 things:

    Firstly, I like the ability in the scripts to be able to allow more than one weapon in a slot. I.e. a 3 slot missile slot, could take 3 std MLs. Your system wouldn't allow that I don't think.

    Secondly, I'd like the weapon bind system on the same page. As in, primary, secondary, etc.
     
  10. Grantrithor

    Grantrithor Member

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    If they don't put in that drop downs Idea they should put in a "clear selections" button which clears armors, engines, and weapons, but doesn't clear armor plates.
     
  11. Senor_Hybrido

    Senor_Hybrido Member

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    Why not have a more newbie-friendly feature that gives them a small selection of the "latest" tanks that automatically have the weapons/armour/hull most recently researched by the comm?


    On a somewhat unrelated note, how about the ability for commanders to disable certain weapons/armours/hulls? It would be useful for controlling the number of artilleries in play, for example.
     
  12. Grantrithor

    Grantrithor Member

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    and being able to set minimum amount of armor plates so no one makes a balloon apc. There should be a way of the commander giving permission to build artillery, because once artillery is researched, your team is fucked, because EVERYBODY buys artillery.
     
  13. Trickster

    Trickster Retired Developer

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    There's no such fucking thing as a balloon APC.
     
  14. PreDominance

    PreDominance Member

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    ALL GUI changes are in 2.26..etc...~Brutos
     
  15. Trickster

    Trickster Retired Developer

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    No, they aren't. There aren't any in 2.26 as it stands, and none are planned for release.

    Also, I don't see how it could be so difficult to add double clicking as a way to add weaponry to a vehicle, as a substitute to dragging. So much easier.
     
  16. PreDominance

    PreDominance Member

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    I can only say what I've read../shrug.
     
  17. Grantrithor

    Grantrithor Member

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    Yeah there is ask the guys down at [420]. It's an apc without armor plates. You can also call them armed jeeps.
     
  18. OuNin

    OuNin Member

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    I intended to add that, but i kind of just whipped it together. it's hard to add it considering the resolution restrictions as well as multi-slot weapons. i suppose you'd have some sort of convoluted n-part dropdown or something.


    also, i just call an apc without plates a stripped apc. kind of makes more sense, speaking english and all.
     
  19. OuNin

    OuNin Member

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    or just add in restriction of specific vehicle chassis.
     
  20. Grantrithor

    Grantrithor Member

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    We've gone over this a million times want me to go cast lvl 89 ressurect on a thread? Apparently it opens up to griefing, which is why artillery should be the only one that has restrictions based on commanders choice.
     

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