Spawn problem in emp_distric402

Discussion in 'Feedback' started by pickjaoe, Jul 19, 2006.

  1. pickjaoe

    pickjaoe Member

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    I propose that the spawn points in district map be moved away from the ammo and health crates. People always spawn and immediately get ammo and that causes others to spawn 'inside' of them.
     
  2. Solokiller

    Solokiller Member

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    Once i'm done optimizing brushes, i'm going to start on entities, and this as well.Don't worry.
     
  3. Ganks

    Ganks Banned

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    long time no see solo. gotta game with you sometime bro. xD Been a while.

    The fourth spawn on the bren side, counting the first one, sometimes spawns you in the ceiling when you spawn on the top floor instead of near the crates.
     
  4. Solokiller

    Solokiller Member

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    Could be the clip brushes in the enterable buildings, i deleted them.
     
  5. Krenzo

    Krenzo Administrator

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    The clip brushes were there to prevent you from jumping and having your head go through the ceiling. You might want to put them back in.
     
  6. Solokiller

    Solokiller Member

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    I'll have to check that after i do the compile, since i'm nearly done with stage one of conversion.
     
  7. pickjaoe

    pickjaoe Member

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    I was also thinking that maybe sewers or underground tunnels could be added. But if would be great if turrets were not allowed in the tunnels so I will only be infantry combat.
     
  8. MOOtant

    MOOtant Member

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    This map has a lot of brushes already. It's better to reuse already done buildings and create rooms there. 1-2 paths additional to the main road. If we would add roofs noone would use street. If we would add sewers noone would use them.
     
  9. Carrigage

    Carrigage Member

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    In my honest opinion, District is lame and boring.

    It needs other levels of battle, more detail and less "crap" and I'd like to call it.

    Like ladders that dont work, get rid of'em, or make it possible to use'em.

    There need to be sewers, or more details buildings with rooms and such.
    At least thats what I think.

    It'd make district alot more liked, especially by me :p
     
  10. mr_quackums

    mr_quackums Member

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    oooh, brain storm. instead of going on the roofs, make some walls between buildings destructible (or already blown out) to ass a new path.
     

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