Source engine's next upgrade.

Discussion in 'Off Topic' started by Inflames007, Apr 21, 2007.

  1. Inflames007

    Inflames007 Member

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  2. Stu

    Stu BehälterGott

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    It's about time they added those things. I hope they completely rebuild the engine, so we don't have to fucking compile EVERYTHING we want to use. It will be a performance drag, but they can do it. It's been done before, many times.
     
  3. MrBojangl3s

    MrBojangl3s Member

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    Meh, it's not like I'll be running games at 16xAA, ultra-high resolution textures, HDR, and at 1280x720 :/
     
  4. Pope_Homeless_XIII

    Pope_Homeless_XIII Member

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    I just hope the system specs don't rise. I also hope they at least include options to set the detail & effects back to looking like the current Source engine if the specs do rise a bit.
     
  5. Private Sandbag

    Private Sandbag Member

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    Sounds good, I just hope they add soft shadows by the final build.
     
  6. Awrethien

    Awrethien Member

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    ONly complaint is the shadows from the vort and the stained glass lights are to sharp. Looks like the shadows are drawn black. Need to be bleared and defused slightly like the others. I wonder though. Will this work with the original HL2 game as in a engion upgrade or will it have to be compiled in map like HDR?
     
  7. arklansman

    arklansman Member

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    It will work just like the last engine upgrade, and there is no HDR in HL2. ;)
     
  8. Inflames007

    Inflames007 Member

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    They do have soft edged shadows there..
    it's not the newest build any ways, and they still have a lot of time to upgrade it.
     
  9. Slithzerikai

    Slithzerikai I for one am glad the NF SMG 3 is gone

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    I'm going to get a new computer again, it seems.
     
  10. rampantandroid

    rampantandroid Member

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    I've been planning on a Core2Duo/Quad (or maybe a Xeon) and an 8800 GTS/GTX soon anyway...but the Source Engine has generally been pretty efficient, and I hope Valve follows this trend.
     

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