Sound Going into static

Discussion in 'Support' started by Shinzon, Dec 17, 2007.

  1. Shinzon

    Shinzon Member

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    Ever since the introduction of ML spammers; too many sounds start playing and in the end it just sounds like TV static...

    Is there a way to put a cap on how many sounds are played at the same time so they do not turn into the equivelent of having a broken TV on all the time right beside you?

    Sounds more like a problem with the source engine... But it still very annoying...
     
  2. Dubee

    Dubee Grapehead

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    the NF heavy tanks with all missles make it sound like your speakers are blown.. maybe limit how many times the sound is played? i dunno how the source sounds work but this should be fixed
     
  3. Kitsun

    Kitsun Member

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    Yep, I get this problem too, it sounds like static and than the sound dies for 5 seconds and it all comes back again.
     
  4. CrimsonGear

    CrimsonGear Member

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    same, i hate when that happens.
     
  5. Kamber

    Kamber Member

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    i could be wrong but i think this is a problem with the engine. There was a bug in the tf2 beta that caused the same thing and was fixed, its in the update history on October 9th, it reads "-Fixed a sound corruption issue which could cause audio popping". same bug? Any way i think limiting the # of sounds played at once would fix it till valve releases the orange box engine.
     
  6. Mr. Weedy

    Mr. Weedy I will report bugs on the bug tracker

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    Actually I like this bug.

    It sounds nice when there's so much sounds going on that you get kind of deaf, though I wouldn't mind to hear the massive bombardment sounds when fighting in a tank battle where are 10 vs 10 tanks and everyone of them shooting someone.
     

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