@ImSpartacus I feel that you are trying to explain a larger problem with multiplayer games (not just empires). The thread title is somewhat misleading... And I acknowledge that you are not disputing your actions. If I may explain what I believe you to be saying... The issue Spartacus is trying to raise... Is the issue of ending a game when a clear winner emerges. I can make a whole thread about this issue if necessary, explaining the whole problem... The question being debated should be "How can we prevent one team from delaying their clear victory?"