A common problems that teams face is their number of scouts. Despite the scout clearly being a fun class they don't contribute much to the team. Here are a few suggestions that will increase the depth and teamwork of this class by increasing his scouting ability: 1) Sapping buildings gains information for the team. * Sapping a Radar gives the details of the enemy research * Sapping a Vehicle Factory gives weapons, armor and engine amounts (2 Uml, 4 Composite, 3 Bio diesel ect) * Sapping a Barracks gives the class of each enemy player on TAB (until they die after the sap has ended) 2) Binoculars mark targets with mouse 1 * Marking buildings adds them to the mini map * Marking tanks allows teammates to see their armor amount and type while the scout is nearby * Marking infantry adds them to the mini map and highlights them with with the camera effect. By making the scout better at his primary role of scouting we can make him much more useful in any team and allow players the freedom to choose a class that otherwise might cost them the game.