Sat April 30th 7pm UTC Empires 2.8.1 - Bugtest

Discussion in 'Testing Discussion' started by Tama, Apr 25, 2016.

  1. Tama

    Tama Developer Staff Member Web Developer

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    The first public test of Empires 2.8.1 will be a bugtest held next saturday, at 7pm UTC on Nubs testing server.

    First read Testing 101 and How to download the beta.

    Like this post if and only if you intend to show up.

    Post your feedback in this thread - even if you test beforehand; the version we are going to test is already live on the beta branch, so you are also free to arrange your own public tests with friends. Please ensure all feedback ends up in this thread.

    Read through the changelog to know what to test; mostly building placement.
     
    Last edited: Apr 27, 2016
    Lazybum and Xyaminou like this.
  2. Lazybum

    Lazybum :D Staff Member Moderator

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    What a sneaky way to get more likes.

    Also what happened to 2.8? I don't think that actually happened did it?
     
  3. Awpolt

    Awpolt Member

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    Description/Defect: You can use the mouse's middle wheel (or whatever your bind is) to "scroll" through weapons while being inside a Command Vehicle. This causes the "Select Prev/Next weapon" sound to be played.

    How to reproduce:
    1) Enter a Command Vehicle
    2) Start "scrolling" (switching) between weapons

    Expected behavior: You should not be able to switch between your weapons and/or hear the "Select Prev/Next weapon" sound while inside a Command Vehicle.
     
  4. Tama

    Tama Developer Staff Member Web Developer

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    2.8.0 building placement was not correct, so we didn't release it. Only a few people tested that when it was in beta, but we figure we will need a proper, public bugtest to find any serious flaws with the new release. Good luck to all testers!
     
  5. complete_

    complete_ lamer

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    ughhhh i thought it was starting now, but realized its in one hour. you gotta have some sort of time conversion tool in the first post
     
  6. Tama

    Tama Developer Staff Member Web Developer

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    So far we've found these:

    -No sounds for: all engines, std cannon, building placement, vehicle MGs
    -Wrong sounds for: grenadier weapons, seismic grenades
    -Vehicle hints are shown for destroyed vehicles
     
  7. VulcanStorm

    VulcanStorm Developer Staff Member Moderator

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    Just a minor thing... But the armour descriptions are wrong...

    The description for reactive states: "It is the heaviest armour, but the strongest in terms of raw damage"

    However capacitative armour is "stronger" as it has 160hp per plate compared to 120... This may be confusing for newer players...
     
  8. VulcanStorm

    VulcanStorm Developer Staff Member Moderator

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    Vehicle info pop-ups still occur when in a vehicle... If you get in a jeep and drive up to a tank, you'll see what I mean.
     
  9. complete_

    complete_ lamer

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    view orientation when building jeep changes where you are standing (should be in front)
    building placement still a little weird
    imperial apc description has a typo in the bind message part
    no sounds for local messages (covering fire, taunts) in f menu
    news panel shows motd until you mouse over it (and vice versa)

    not sure but i also think scout is the default class when you join the game
     
    Last edited: May 1, 2016
  10. Lazybum

    Lazybum :D Staff Member Moderator

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    That view on jeep building isn't new, it's always like that when not using a vf.

    I don't think there was impact sounds from vehicle missiles.
     
  11. complete_

    complete_ lamer

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    happens in the vf too

    updated my other post with more bugs
     
  12. Lazybum

    Lazybum :D Staff Member Moderator

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    I wanted to mention this before I forgot, but you should use the steam groups ahead of time when you want to do bug tests like this. People rarely use forums, but most people who are in that vet pug group have done testing before so either know the drill or willing to see what's new. Oh, there's an actual testing group too, http://steamcommunity.com/groups/EmpTest ,didn't see it cause I wasn't a member of it.:( Probably better to use that one. I don't think we'll ever have a proper 15v15 or probably even a 10v10 when it comes to tests anymore because there simply isn't a dedicated enough player pop for that, but it would be nice to have at least a 6v6 on something, just barely enough to have an ok game of empires.
     
  13. Awpolt

    Awpolt Member

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    Is this intended?

    As an engineer, drop an ammo crate, you get a cooldown, okay that's fine. However when you die, the timer resets to 0, allowing you to immediately drop a crate again.
     
  14. Awpolt

    Awpolt Member

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    Description/Defect: You are able to drain your Stamina even though you are not moving. This occurs in any situation where movement is restricted.

    How to reproduce (examples):
    1)
    Go prone; crouch (stay still)
    2) Use sprint

    Expected behavior: Your Stamina should only drain if movement occurs after attempting to use it.
     
  15. Lazybum

    Lazybum :D Staff Member Moderator

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    That using stamina one is old as hell.
     

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