Sabotage doesn't work on unbuilt structures.

Discussion in 'Support' started by Empty, Sep 4, 2009.

  1. Empty

    Empty Member

    Messages:
    14,912
    Likes Received:
    11
    Trophy Points:
    0
    That's about it, kill an engineer building a refinery as a scout and there's nothing you can do to the ref short of tossing stickystuns at it.
     
  2. Z100000M

    Z100000M Vithered Weteran

    Messages:
    9,120
    Likes Received:
    70
    Trophy Points:
    0
    why should you be able to sabotage that

    feature,not a bug to me
     
  3. ViroMan

    ViroMan Black Hole (*sniff*) Bully

    Messages:
    8,381
    Likes Received:
    4
    Trophy Points:
    0
    I duno... I wouldn't mind sabotaging the damn thing so it starts loosing health.
     
  4. RKB53

    RKB53 Member

    Messages:
    861
    Likes Received:
    0
    Trophy Points:
    0
    idea liked
     
  5. Empty

    Empty Member

    Messages:
    14,912
    Likes Received:
    11
    Trophy Points:
    0
    "Captain, we've run across a major hole in our plan!"
    "What is it soldier?"
    "The enemy didn't build these structures, we can't kill them!"

    Scouts are the anti-building class. They should be able to kill unbuilt structures.
     
  6. Trickster

    Trickster Retired Developer

    Messages:
    16,576
    Likes Received:
    46
    Trophy Points:
    0
    I always figured it was intended but Empty is right, it doesn't make sense.
     
  7. LordDz

    LordDz Capitan Rainbow Flowers

    Messages:
    5,221
    Likes Received:
    0
    Trophy Points:
    0
    WHY ARE YOUR WHOLE ARMY SCOUTS!!
     
  8. Z100000M

    Z100000M Vithered Weteran

    Messages:
    9,120
    Likes Received:
    70
    Trophy Points:
    0
    since when are scouts anti-building? They cant kill buildings, DoT kills them
    anyways, if its unbuild then its harmless


    it applies only to situation with alone refs and scouts, so it should be extremely rare situation, its really no problem if it would work as you say, but i think it would be just a waste of time.
     
  9. ViroMan

    ViroMan Black Hole (*sniff*) Bully

    Messages:
    8,381
    Likes Received:
    4
    Trophy Points:
    0
    Its not a waste of time. Say an enemy is building a rax out in the middle of nowhere and you are on the way the the enemy's main. You kill the guy but because its not fully built you can't do shit to it. Leaving plenty of time for the enemy to return, kill you, and resume building. Sure you can call for reinforcements but how likely is it to come before the guy you killed gets there?
     
  10. Empty

    Empty Member

    Messages:
    14,912
    Likes Received:
    11
    Trophy Points:
    0
    Scouts have the most powerful anti-building weapon in the game, and if you disagree you're an idiot.
     
  11. Mashav

    Mashav Member

    Messages:
    566
    Likes Received:
    0
    Trophy Points:
    0
    Within the context of the original sabotage, it makes sense.

    The original sabotage disabled/debuffed the building. When the building isn't functioning there's nothing to disable.

    Just because 5 times the DPS got shoved up sabotage's ass in 2.23 doesn't mean that its an entirely different skill.
     
  12. -=SIP=-

    -=SIP=- Member

    Messages:
    2,133
    Likes Received:
    0
    Trophy Points:
    0
    Does not unbuild building disapear from alone after time?
     
  13. Mashav

    Mashav Member

    Messages:
    566
    Likes Received:
    0
    Trophy Points:
    0
    No
    [​IMG]
     
  14. harryhoot1

    harryhoot1 Member

    Messages:
    663
    Likes Received:
    0
    Trophy Points:
    0
    this really should be moved to 'suggestions' :p
     
  15. Demented

    Demented Member

    Messages:
    2,337
    Likes Received:
    0
    Trophy Points:
    0
    Though it also halved a building's hitpoints, which could be useful for preventing the construction of an unbuilt building.
    (Besides that, I wants mah sabotage points!)
     
  16. recon

    recon SM Support Dev

    Messages:
    2,348
    Likes Received:
    0
    Trophy Points:
    0
    Agreed.
     
  17. OuNin

    OuNin Member

    Messages:
    3,703
    Likes Received:
    3
    Trophy Points:
    0
    Destruction of unbuilt sabotaged structures with sabotage (sabotage does the last blow) should refund the resources to the other team
     
  18. Dubee

    Dubee Grapehead

    Messages:
    8,636
    Likes Received:
    0
    Trophy Points:
    0
    I agree scouts are an anti building class.. So are engineers. Not the gren's dev's! Make the grens anti tank and anti inf!

    The suggestion is alright.
     
  19. Empty

    Empty Member

    Messages:
    14,912
    Likes Received:
    11
    Trophy Points:
    0
    It's not a suggestion it's a bug report. That way it'll actually have some chance of being fixed.
     
  20. Kylegar

    Kylegar Specstax Rule

    Messages:
    2,170
    Likes Received:
    0
    Trophy Points:
    0
    Except this is more of a suggestion because it's working as intended.
     

Share This Page