Sabotage doesn't work on unbuilt structures.

Discussion in 'Support' started by Empty, Sep 4, 2009.

  1. Empty

    Empty Member

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    That's about it, kill an engineer building a refinery as a scout and there's nothing you can do to the ref short of tossing stickystuns at it.
     
  2. Z100000M

    Z100000M Vithered Weteran

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    why should you be able to sabotage that

    feature,not a bug to me
     
  3. ViroMan

    ViroMan Black Hole (*sniff*) Bully

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    I duno... I wouldn't mind sabotaging the damn thing so it starts loosing health.
     
  4. RKB53

    RKB53 Member

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    idea liked
     
  5. Empty

    Empty Member

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    "Captain, we've run across a major hole in our plan!"
    "What is it soldier?"
    "The enemy didn't build these structures, we can't kill them!"

    Scouts are the anti-building class. They should be able to kill unbuilt structures.
     
  6. Trickster

    Trickster Retired Developer

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    I always figured it was intended but Empty is right, it doesn't make sense.
     
  7. LordDz

    LordDz Capitan Rainbow Flowers

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    WHY ARE YOUR WHOLE ARMY SCOUTS!!
     
  8. Z100000M

    Z100000M Vithered Weteran

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    since when are scouts anti-building? They cant kill buildings, DoT kills them
    anyways, if its unbuild then its harmless


    it applies only to situation with alone refs and scouts, so it should be extremely rare situation, its really no problem if it would work as you say, but i think it would be just a waste of time.
     
  9. ViroMan

    ViroMan Black Hole (*sniff*) Bully

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    Its not a waste of time. Say an enemy is building a rax out in the middle of nowhere and you are on the way the the enemy's main. You kill the guy but because its not fully built you can't do shit to it. Leaving plenty of time for the enemy to return, kill you, and resume building. Sure you can call for reinforcements but how likely is it to come before the guy you killed gets there?
     
  10. Empty

    Empty Member

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    Scouts have the most powerful anti-building weapon in the game, and if you disagree you're an idiot.
     
  11. Mashav

    Mashav Member

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    Within the context of the original sabotage, it makes sense.

    The original sabotage disabled/debuffed the building. When the building isn't functioning there's nothing to disable.

    Just because 5 times the DPS got shoved up sabotage's ass in 2.23 doesn't mean that its an entirely different skill.
     
  12. -=SIP=-

    -=SIP=- Member

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    Does not unbuild building disapear from alone after time?
     
  13. Mashav

    Mashav Member

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    No
    [​IMG]
     
  14. harryhoot1

    harryhoot1 Member

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    this really should be moved to 'suggestions' :p
     
  15. Demented

    Demented Member

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    Though it also halved a building's hitpoints, which could be useful for preventing the construction of an unbuilt building.
    (Besides that, I wants mah sabotage points!)
     
  16. recon

    recon SM Support Dev

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    Agreed.
     
  17. OuNin

    OuNin Member

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    Destruction of unbuilt sabotaged structures with sabotage (sabotage does the last blow) should refund the resources to the other team
     
  18. Dubee

    Dubee Grapehead

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    I agree scouts are an anti building class.. So are engineers. Not the gren's dev's! Make the grens anti tank and anti inf!

    The suggestion is alright.
     
  19. Empty

    Empty Member

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    It's not a suggestion it's a bug report. That way it'll actually have some chance of being fixed.
     
  20. Kylegar

    Kylegar Specstax Rule

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    Except this is more of a suggestion because it's working as intended.
     

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