why does nobody go rifleman as squadleader? cause theirs no benefit and you cant keep people alive rifleman squadaura: every point damage dealt by the squad in x radius around the leader heals the squad for x points. rifleman squadability one: doubles the effectiveness (range and healing effect) of the aura rifleman squadability two: ammo regenartion, it regens x bullets (only hitscan weapons) per second. It regens slowly and can be activated and deactivated. It cost x squadpoints per x seconds (for example 1 point every 10 sec). Reason for this suggestion. It would make the rifleman squadleader something that has a specific role. The engineer is a reactive squad supporter, he reacts if something goes wrong, low hp, death or low ammo. The gren and the scout leader have skills that are really good for specific tasks. The rifleman squadleader would be someone that would activly support his squad. I posted that in a long thread and it got ignored cause of the shitstrom that was/is happening in this thread. So I posted it here again.