Renegade X - September '09 Update!

Discussion in 'Off Topic' started by DrummerX, Sep 27, 2009.

  1. DrummerX

    DrummerX Empires Tyrant

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    [​IMG]

    Welcome to the second pre-release Renegade X update. Here we are, only a few days away from our first release.

    Are you ready?

    This update contains a lot of important pre-release information. I would recommend reading it in its entirety - it's a bit lengthy, but definitely worth your time if you are interested in this mod!

    Contents in this update:

    1. Renegade X: Beta Version 0.35
    2. September '09 Podcast
    3. Renegade X Ingame Screenshots
    4. "How to Play" information post available!
    5. Guest Event Feedback
    6. List of Content to be added after first release
    7. Unreal Tournament 3 Sales


    September 30th is quickly approaching!

    That's right! As we announced in our previous update, the first release will be available on September 30th 2009, which is just a few days away. For future reference, the incoming beta version will be referred to by us as both the Renegade X Beta 1 or Renegade X Beta Version 0.35. The expression "0.35" is the version number, and it is there to emphasize that the first release is an early version of the mod - about "35%" of what our final release will be in terms of content.

    If you're wondering what kind of content we're planning on adding, there is a list later in this post. After the 0.35 release, we will be steadily adding more weapons, vehicles, maps, modes, animations, and more! We also plan on fixing any possible glitches and unbalances we may run into as the mod is played in its beta state.

    September '09 Podcast:

    We've got a new podcast for you guys. In this edition, Fobby, Havoc89, and Avalanche discuss several topics, including:

    -September 30th Release
    -Future Releases
    -Renegade X Server Client
    -Work opportunities for animators and character artists
    -And of course, our usual jokes here and there

    Download the podcast today by clicking the following link!

    http://www.renegade-x.com/staff/RenX_Sept09_Podcast.rar

    Screenshots!

    Here's some screenshots our beta testers have taken throughout testing the mod:

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    How to Play

    We'll be releasing a video tutorial on release day, but for those of you who don't know too much about Renegade X's game mode Command & Conquer mode, or are simply rusty, the following "how to play" walk-through will definitely help you on your way.

    http://www.renegade-x.com/Forums/index.php?showtopic=2909

    Guest Event Feedback!

    Last week, the Renegade X invited some special guests from around the community for an opportunity to try an early version of the Renegade X v0.35 beta build. Some of these guests that came included 2POC, who is the "second in command" community manager at EALA, RyanTheHeretic from Planet CNC, Arnyswart of Exodus, and Chris Pham from FilePlanet. Fortunately, these three special guests gave positive feedback after trying Renegade X. Here's what some of them had to say:

    2POC (www.commandandconquer.com): I was very impressed with how detailed the maps were, and how true they were to the originals. I think that's going to make modding people very excited... I'm sure a lot of people haven't played Renegade in a while and I know they're going to boot this game up and they're going to remember everything from the original. They'll get that nostalgic feeling, only a lot better, because the graphics for this are ten times better... I'm gonna try to definitely get a lot of them [EA] to play it, because I know a lot of them were Renegade fans, so if we get time when we're not working, I'm sure we can get some of them to play. That would be awesome. I've been looking forward to this mod for a while, I mean it's the only reason why I bought Unreal Tournament :P I'm sure there are others that work here that are excited as well.

    Chris Pham (www.fileplanet.com): Gameplay was fun, and when we had 8-9 people on each side playing it was exciting... I must say Totem Art's mod creation not only matches the original game studio but even surpasses it in some departments...Renegade-X just looks banging. This mod is leaps and bounds much better looking than the original game with all the vehicle, units, weapons, and maps looking and feeling like the genuine deal but with a good facelift. The special effects, physics, and sounds of the vehicles, gun fire, and explosions are all upgrade and make a definite impact. Renegade-X has no problem making a good first impression.

    RyanTheHeretic (www.planetcnc.gamespy.com): I've been waiting to play Renegade X ever since it was announced. Thankfully, the wait has been worth it. Sure, it's not the finished deal, but it's a damn good recreation of Renegade and an extremely well put together piece of work. The graphics are fantastic (have I mentioned how SWEET the MLRS looks when it fires?) and the gameplay is just as good as Renegade was, if not better thanks to the Unreal engine. It's updated enough to feel like a good use of my HDD space, but classic enough to remind me why I loved Renegade so much to begin with. Consider me impressed.

    Arnyswart (www.exoduscommunity.com): The Renegade X developers have recreated the “feel” of renegade but with an advanced gameplay engine which gives it the edge of modern games. Players can “rush” and destroy buildings, drive vehicles and battle it out on the field or grab a sniper and have some infantry action. The possibilities of this game are endless.I just have two words, “Brilliant Job”.


    List of Content to be added after first release:

    As you all know, the September 30th release is a new beginning for the Renegade X mod. It is the first of hopefully many public updates to the current build. That also means it does not have everything. So, what could you expect for the next releases? I've prepared a quick list, and let me tell you, there is much more to see for Renegade X in the future.

    *NOTE: This list is not final, and does not represent our official plan for future builds. This is just meant to give you all an idea of what we want in the mod in the future.*

    Vehicles:

    -Orca
    -Apache Helicopter
    -Transport Helicopters
    -Surface to Surface Missile Launcher (custom map and/or server side option)
    -Recon Bike (custom map and/or server side option)
    -GDI Gunboat (custom maps)
    -A-10 (custom maps)

    Weapons:

    -Basic Rocket Launcher (rocket officer)
    -Chem Sprayer
    -Tiberium Autorifle
    -Sniper Rifle (basic)
    -Laser chaingun
    -Tiberium Flechette
    -Volt Autorifle
    -Ramjet
    -Railgun model
    -Airstrike beacon (server side option)

    Maps:

    -Many more remakes, such as Under, Walls, and Volcano, coming soon!
    -Custom Renegade X maps that we plan on creating. Our own original designs with special features!

    Buildings:

    -Powerplant
    -Silos
    -Repair Pads
    -More!

    Game Modes:

    -C&C mode will be expanded as more and more of the mod is released
    -Command & Capture (C&C/CTF hybrid)
    -World Domination
    -Assault

    Features to Come:

    -Free Aim
    -Radio Commands
    -Customizable mine limit
    -Customizable vehicle limit
    -Tech levels
    -Drivable Harvesters
    -Growing Tiberium & Tiberium Trees (custom maps)
    -Passenger chainguns on transport choppers
    -Server bot
    -Ingame AI specialized for C&C mode
    -Visual Dirt & Damage accumulation system for heavily used or heavily damaged vehicles
    -Crates (customizable for server hosts)
    -Jukebox for Renegade X music
    -And much more!

    We thank you all for following the mod for so long, but keep in mind, we're not done! The Renegade X development team will be here, pumping out patches and release candidates as time passes by. There's still quite a bit left to do on our part, but we plan on continuing the fulfillment of our promises!

    Unreal Tournament 3 for cheap!

    It is very important that you pick up Unreal Tournament 3 for this mod. Without it, you won't be able to play Renegade X. The good news is, you can pick it up for really cheap.

    *Steam is selling Unreal Tournament 3 for as low as $8.00 USD!
    *Amazon is selling Unreal Tournament 3 for $19.79!
    *You can also buy it off eBay for just a few dollars!

    Generally speaking, you can find UT3 for 9-15 USD in most local game stores. So, if you don't have the game yet, what are you waiting for? Buy one cheap game, and get the mod for free.

    That's all for now. Be sure to check out http://www.renegade-x.com and http://www.moddb.com/mods/renegade-x on September 30th to pick up Renegade X Beta Version 0.35

    It will be a Wednesday, so expect the mod download to go up sometime in the middle of the day eastern time (GMT -5). If you live in a timezone far ahead of EST, the mod will be available to you on the morning of October 1st.

    As for servers, we will be talking about that on our release post. We will have 2 US servers available and 1 UK server on September 30th, ready for the release. We will also have at least 4 download clients available for you all.

    See you on September 30th!
     
  2. DrummerX

    DrummerX Empires Tyrant

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    1) Yes you will need a legit copy of UT3 to play.
    2) Again this is not the final version. (but advise/criticism is welcome)

    Will be posting either here or in another thread for the download.
     
  3. Dr. Turtle

    Dr. Turtle Member

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    looks like a ton of fun....I just need a new computer D:
     
  4. DrummerX

    DrummerX Empires Tyrant

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    If you give me your specs i can give you rough estimate of your frame rate at low settings.

    Also there is a steam group created for the mod to get the latest updates and events happening. http://steamcommunity.com/groups/renegadex
     
  5. Kylegar

    Kylegar Specstax Rule

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    god damn, that looks fantastic
     
  6. Emp_Recruit

    Emp_Recruit Member

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    link to cheapest place to buy ut3/??!?
     
  7. DrummerX

    DrummerX Empires Tyrant

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    Last edited: Sep 27, 2009
  8. recon

    recon SM Support Dev

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    Agreed.
     
  9. dizzyone

    dizzyone I've been drinking, heavily

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    I bought ut3 a while back just for renegade-x.
    After buying q4 and q4f dying on me, and buying crysis and mwll slowly dying on me, this is going to be effing awesome

    hurray for it not dying on me :D
    Nice job btw :3
     
    Last edited: Sep 28, 2009
  10. flasche

    flasche Member Staff Member Moderator

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    im convinced :D

    also, will c&c mode turn into something empires like? i only know currently buildings are preplaced.
    if there is a commander dont make the same mistake as empires and give him abilities to play with rather than mass targets ;)

    and what happend to the stealth tank in the 3rd image? it looks like it got hit by a meteor? could be a bad screen, but that explosion looks a bit strange ^^
     
  11. DrummerX

    DrummerX Empires Tyrant

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    In the third screen is an image of a medium tank being blown up. What you see is the outline of a NOD Stealth Tank behind it while it's uncloaked.
     
  12. flasche

    flasche Member Staff Member Moderator

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    no i mean that blobs in the explosion?
    its also visible in the fifth screenshot. maybe its only because its not moving, but at that screens it looks like that tanks got hit by meteors and those are the remains flying of in different directions.

    anyway - count me in as a future player. and tbh, if you get a gamemode similar to empires (means a real RTS/FPS blend) and empires devs keep the fail that happend after 2.12 alive - i switch completely.
    i only stick around because i have no real choice. empires is the only game of its kind - and i really really love the gameplay that is possible because of that.


    this one goes to our devs:
    you are working on a game with HUGE potential. imo its only a matter of time until commercial development studios release similar stuff. for TF it took like forever - the original version was a quake(1) mod, long forgotten and most only know the HL1 version. now we have TF2 released by valve. it took 12 (original TF was release in 1996) years, but such processes get faster now. they only need to smell the moneys and you will get competition you wont be able to compete with if you keep on working like that. from what i heard in several discussions on IRC there is little to no organization within the dev-team. really, get your asses together, put your egos behind and get empires to a state where game-magazines will compare those future games (and i really can see that) to this mod. counterstrike (its prolly the best example) showed that this is possible.
     
    Last edited: Sep 28, 2009
  13. DrummerX

    DrummerX Empires Tyrant

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    Ah, i see what you mean, that would be animations of armor being ejected as it blew up. This is done so that you KNOW that the vehicle is gone =D
     
  14. Chris0132'

    Chris0132' Developer

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    Why do your engineers look really fat?

    And do you have to play thirdperson?
     
  15. DrummerX

    DrummerX Empires Tyrant

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    The engineers are fat because they were fat in the original (remember this is a remake with perks)

    You can play in any view you want, First Person, First Person side view (weird ass looking view) and the third person that you will see 90% of renegade players playing because that was the way it was played in the original renegade.

    Personally i think it's a bit easier to play in thirdperson when on foot at times if i've got a grenade launcher or flame thrower, especially in close combat areas so you can see everything that is going on. But like i said there is the first person view you can switch to in a flash by pushing a key, (i think it was defaulted to f during the tests)
     
  16. Chris0132'

    Chris0132' Developer

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    They look deformed, like homunculi. Remaking bad art is not a good idea.

    Also I never played third person apart from in tanks, never saw the point.
     
  17. Pope_Homeless_XIII

    Pope_Homeless_XIII Member

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    You can look around corners without exposing yourself to snipers & such.
     
  18. DrummerX

    DrummerX Empires Tyrant

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    that and when i was testing we usually met up in close quarters, the third person allowed you to see what was in front of you as well as what's the sides and a little behind you. Whereas in emp, you have to constantly pan your camera side to side and back to see who the hell was shooting at you.

    also, i think the engineers look fine to me, they aren't overdone.
     
  19. DrummerX

    DrummerX Empires Tyrant

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    Release will happen this eveing to all that is waiting for the beta release, i'll post here once it's ready to go. Fileplanet looks like they will be the main host of the download so you can look there as well.
     
  20. Jessiah

    Jessiah Member

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    Fuckers stop teasing us on Facebook D:
     

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