Re-implement Tactical Discussion

Discussion in 'Feedback' started by Xyaminou, Sep 22, 2016.

  1. Xyaminou

    Xyaminou Member

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    I don't talk about pub games on the forums.
     
  2. blizzerd

    blizzerd Member

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    hypothetical;

    add a button in empires that the commander has to push every 10 minutes or their team loses.
    if he forgets it, the team deserves to lose, right?
     
  3. A-z-K

    A-z-K Member

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    Listen I watched the first season of Lost. That is time I'll never get back.
    They were some of the worst times of my life & I'll thank you to not trigger me.
     
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  4. flasche

    flasche Member Staff Member Moderator

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    what your polemic describes is pretty much the nature of games and maybe even the nature of life - unless you want the game to simply roll dice to determine the winner.
     
    Last edited: Sep 23, 2016
  5. Xyaminou

    Xyaminou Member

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    There's already a button that you have to push every minute or so, it's called research, and unless you push it, your team loses.

    Stop trying to be clever, it's not working.
     
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  6. blizzerd

    blizzerd Member

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    its the nature of bad game design, heck the 'press button every 10 minutes' i got straight out of a game design text book...

    the gameplay from research comes from the choice, not from not forgetting it or being faster in clicking next research once the previous ended... If research would let you buffer 1 research in a cue no gameplay would be lost.
     
  7. flasche

    flasche Member Staff Member Moderator

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    well your textbook certainly is smarter than me.
     
  8. blizzerd

    blizzerd Member

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    Dont worry about it, these books are made by people with tons of free time to ponder the question over and over.
     
  9. DocRabbit

    DocRabbit Member

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    I have to agree here, it is very rare for me to not be in full view, maybe only late game when you got them pinned down and are sure no threats can get by. If I trust the commander maybe, but there are very few I trust to spot everything. On the plus side X, you are one I would trust.
     
  10. Xyaminou

    Xyaminou Member

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    bump
     
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  11. Ranger

    Ranger Member

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    So one could hypothetically draw spoderman and sanic on the minimap. Why are we not funding this? *bump*
     
  12. D.D.D. Destroyer

    D.D.D. Destroyer Member Staff Member Moderator

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    Because we have no spare funding after the bills are paid :rolleyes:
     
  13. w00kie

    w00kie Mustachioed Mexican

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  14. Misfire

    Misfire Always Lost

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    I scratched around a bit in the code for this today.
    Mostly anything tagged with "TACTICAL_MINIMAP_AND_RESEARCH_OVERVIEW_ACTIVE"

    At minimum these files are missing and this class is not defined properly....

    emp_vgui_drawableshape.*
    emp_vgui_drawablepanel.*
    emp_vgui_seadragon.*

    vgui::CEmpResearchOverview

    As mentioned, there is a bunch of code in here for this. Would be interesting to try and bring it back to life.
    Anyone have a really old copy of the code that might have these files? (not 100% they're needed yet, but probably)

    Future fun project maybe,
     
  15. PwnedYoAss

    PwnedYoAss Member

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    How much work would it take to get it working again?
     
  16. Misfire

    Misfire Always Lost

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    My easy answer is ... a bunch. As I activate chunks of it, new errors appear. Solve those and others take their place.
    The missing files add complications if they have to be reverse engineered.
    Also I'm guessing that the code hasn't been updated since SDK2005 ?
    Still it looks like it's worth a go since so much work is already provided and it seems to be a popular feature.
     
  17. Xyaminou

    Xyaminou Member

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    I can ask Trickster, but my guess is, if it's not in there it's never been made.
     
  18. PwnedYoAss

    PwnedYoAss Member

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    Ah, it's that old. Well shit that sounds like a mess. Would be worth while though!
     

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