random models

Discussion in 'Art' started by SirSnipes, Nov 30, 2008.

  1. Kylegar

    Kylegar Specstax Rule

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    Unfortunatly, Cinema 4D is not a proper animation tool that would port to source.

    Try your hand at animating 3D models in Maya or 3DSMax, as those are the proper tools to make animations for source.
     
  2. dizzyone

    dizzyone I've been drinking, heavily

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    The best is to download XSI Mod Tool, it's free and has the best exporter for source.
     
  3. SirSnipes

    SirSnipes Member

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    i think iwll take vessboys advice and get meself a skeleton
     
  4. SirSnipes

    SirSnipes Member

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    and dizzyone i have iver 3000$ of proffesional animators tools in cinema4d maya and 3ds and i plan to try
     
  5. butter jam

    butter jam Member

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    hes using cinema 4d
     
  6. Vessboy

    Vessboy Member

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    Thats why it is good practice.I'm not an animator. But I do Know That studing the human form is the best way to improve. This is a challenge in order to build skill. If he gets it looking crappy, he will still have learned alot.
     
  7. SirSnipes

    SirSnipes Member

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    im gonna do that vesssboy it seems like it could help, sadly i dont have MOCCA yet so animation is alot less easy
     
  8. SirSnipes

    SirSnipes Member

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    quess ill update this a lil bit, been working with Andrew Boetsma, hes teaching mesome things(hes in my programming and com tech classes) for those of you thatdont know him hes head modellor of black mesa source :D

    anyway so heres something i made and i got mocca, turns out its in the character tab

    http://img412.imageshack.us/my.php?image=randomshotgk7.jpg
     

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  9. SirSnipes

    SirSnipes Member

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    shit its been a while but to keep shit updated
     

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  10. mr_quackums

    mr_quackums Member

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    i do like the simon boards, but it would be hard to play with them all being he same color.
     
  11. SirSnipes

    SirSnipes Member

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    simon boards?
     

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