PSSST!! secret art project!!

Discussion in 'Art' started by f1r3w4rr10r, Feb 4, 2011.

  1. w00kie

    w00kie Mustachioed Mexican

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    I'm not interested :)

    But when I stumble upon real names where they shouldn't be, I always do a quick search for the lulz.

    END OF DERAILING

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  2. -=]Kane[=-

    -=]Kane[=- Member

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    Stalker.

    Let's see ... oh only 1 group in common (Nachtgruppe) :(
     
  3. f1r3w4rr10r

    f1r3w4rr10r Modeler

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    i cleaned up the gallery a bit so you only see the most recent shots

    whats new:
    I baked the first normal map as you can see
    it is completly in its raw state it came out of the renderer, so dont moan about those curvy edges
    the only thing i wanted to show atleast is that it actually works and that it improves the models look quite a bit
    (this is no render because i couldnt get the direct x viewport shader to work in rendering aswell and it gaves me the best looking results, so yeah its only a screenshot)
     
  4. f1r3w4rr10r

    f1r3w4rr10r Modeler

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    shot from LODs of crate1 (biggest one)
    others will be following the same way
     
  5. f1r3w4rr10r

    f1r3w4rr10r Modeler

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    updated with the rest of the LODs and the first texturing attempt
    im salvaging the old texture and i still have to cut some thing of and place them somewhere else n stuff (the white seams)
     
  6. f1r3w4rr10r

    f1r3w4rr10r Modeler

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    crate1 is now completly textured
     
  7. f1r3w4rr10r

    f1r3w4rr10r Modeler

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    added specular map on crate1
    now it is really complete
     
  8. Deadpool

    Deadpool SVETLANNNAAAAAA

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    Awesome! now what? (airfactory :D )
     
  9. -=]Kane[=-

    -=]Kane[=- Member

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    Smaller crates ...
    ... And everyone shall be cratefull ... :3
     
  10. Deadpool

    Deadpool SVETLANNNAAAAAA

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    crate googily moogily again with the crates?!
     
  11. Demented

    Demented Member

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    Maybe firewarrior can answer the most important question of Empires:
    How do you open one of those @#$&ing crates?
     
  12. f1r3w4rr10r

    f1r3w4rr10r Modeler

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    you just simply dont
    because every single one of them is pandoras box...
     
  13. f1r3w4rr10r

    f1r3w4rr10r Modeler

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    no shots added
    just report
    i found the time to make all textures of the second crate today
    probably gonna make the rest tomorrow
     
  14. MOOtant

    MOOtant Member

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    You still haven't made a single proper diffuse texture. Overall impression is meh, boring.
     
  15. -Mayama-

    -Mayama- MANLY MAN BITCH

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    I guess the shinyness comes from the material you have selected and not from a specular map. Looks nice top quality just replace the old crates with those already.
     
  16. f1r3w4rr10r

    f1r3w4rr10r Modeler

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    the specular map is part of the material ;P
     
  17. f1r3w4rr10r

    f1r3w4rr10r Modeler

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    im not at home for one week (skiing in france)
    when im back i will finish the crates(maybe make some new diffuse maps too)
    and i will have more time to do it
     
  18. Trickster

    Trickster Retired Developer

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    Lucky fucker.
     
  19. Beerdude26

    Beerdude26 OnThink(){ IsDownYet(); }

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    Yeah all Trickster gets to do is get paid 30 euros per hour minimum for several months
     
  20. Trickster

    Trickster Retired Developer

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    I'd still go skiing/snowboarding over that any fucking day.
     

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