100~ displacements together. What is the most displacements you've subdivided at once, and how long did it take? I'm subdividing my "mine" map. 100~ displacements on the floor, then 100 more on ceiling, then the walls. all being subdivided together. Also, this map would be easier to make if someone would shorten the NF rax or make the placement parameters not include those stupid top spines on it that stick up an extra 72 units.
@topic: a shitload and it took for fucking ever ... but i figured with some dirty hacks (additional disps) you usually can split any map in parts for subdivs. it doesnt make it faster, but you find the bugs earlier
tbh theres no reason to subdivide large amounts of disps, it never looks natural and its not that hard to do it manually.
cept that if they aren't all subdivided together, they make very strange angles on each other. Also, this is a mine, it's not natural