New Sounds!

Discussion in 'General' started by Bodrick, Apr 4, 2007.

  1. Bodrick

    Bodrick Ye Olde Supermod

    Messages:
    1,505
    Likes Received:
    0
    Trophy Points:
    0
    Well, you can never have enough sounds in games :p
    I came across a load earlier today, which I think are really good, and I will try to get them into 1.08, or a later version. So I have a request for the community - get as many cool sounds as you can! I'm particularly looking for things like explosions, gunshots, and engine noises, but anything will do. I'll then compile them together, and see how they sound ingame, and they may get into a later version! Only one rule - you have to be allowed to have them (no stealing :p).
    If there are any budding sound engineers among you, now's your chance! Get going! ^^

    As an example, here's a possible arty candidate I found :)
    (Allow to stream first)
     
    Last edited: Apr 4, 2007
  2. Pimp Recruit (formerly Don Music)

    Pimp Recruit (formerly Don Music) Member

    Messages:
    319
    Likes Received:
    0
    Trophy Points:
    0
  3. Dubee

    Dubee Grapehead

    Messages:
    8,636
    Likes Received:
    0
    Trophy Points:
    0
    i recentley stumbled apon a bunch of cool missle sounds.. and i can make a bunch of ambient or gun shots maybe explosions
     
  4. arklansman

    arklansman Member

    Messages:
    5,365
    Likes Received:
    0
    Trophy Points:
    0
    Perhaps I should find my recorder. >_>
     
  5. Beerdude26

    Beerdude26 OnThink(){ IsDownYet(); }

    Messages:
    7,243
    Likes Received:
    13
    Trophy Points:
    0
  6. The Buttery Lobster

    The Buttery Lobster Drama Queen.

    Messages:
    2,587
    Likes Received:
    0
    Trophy Points:
    0
    I'm not so concerned with the arty launch, as much as I am the impact afterwords.

     
  7. Dubee

    Dubee Grapehead

    Messages:
    8,636
    Likes Received:
    0
    Trophy Points:
    0
    i got some expensive sound editing software.. i think a good way to make the impact sound would to time stretch a normal impact sound then lower the pitch for a more beefy sound
     
  8. arklansman

    arklansman Member

    Messages:
    5,365
    Likes Received:
    0
    Trophy Points:
    0
  9. Private Sandbag

    Private Sandbag Member

    Messages:
    7,491
    Likes Received:
    0
    Trophy Points:
    0
    that's good, if it fits with animations.
     
  10. dizzyone

    dizzyone I've been drinking, heavily

    Messages:
    5,771
    Likes Received:
    0
    Trophy Points:
    0
    sounds a bit hollow if you ask me
     

Share This Page