New Hammer Tool

Discussion in 'Mapping' started by DrummerX, May 4, 2010.

  1. DrummerX

    DrummerX Empires Tyrant

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    So i've been playing around in hammer and i love the new manifest/instance option, makes prefabs obsolete and now becoming one with the scuplting tool. I've always and probably be a horrible displacement editor/maker. For anyone else that would like to know about the sculpting tool, Interlopers has made a really good tutorial. Read it even if you know how to use the new tool, the shortcut keys are what you need, bought time valve did something good with hammer.

    http://www.interlopers.net/tutorials/32664
     
  2. blizzerd

    blizzerd Member

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    godly!
     
  3. Omneh

    Omneh Member

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    Does this mean Valve have fixed hammer?
     
  4. blizzerd

    blizzerd Member

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    i woudnt say "fixed" but it goes a long way
     
  5. Trickster

    Trickster Retired Developer

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    That carve tool is pretty useful as well. Can't believe I never found this before.










































    :3
     
  6. flasche

    flasche Member Staff Member Moderator

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    uhm actually THIS carve tool seems to be usefull ;)

    to bad im on win7 ... fuck valve for braking hammer QQ
     
  7. DrummerX

    DrummerX Empires Tyrant

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    Its brand new as off april 30th
     
  8. Grantrithor

    Grantrithor Member

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    hot dam the carve tool looks pretty sweet and it makes everything more square so that you can then do the old raise/lower on it later, really good for making steep cliff faces that are difficult with the raise/lower tool.
     
  9. [lodw]keef

    [lodw]keef Hobbit

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    uuuuuuuhhhhhhhhhhhh

    I hope your not really using the real carve tool
     
  10. Grantrithor

    Grantrithor Member

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    wait, it does the same thing as the old glitchy carve tool? NOOO! INTERLOPERS SAID IT WAS GOOD.
     
  11. Trickster

    Trickster Retired Developer

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    Oh christ, someone actually took me seriously. Never touch hammer again Grantrithor. Ever. Just uninstall it.
     
  12. flasche

    flasche Member Staff Member Moderator

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    but you realize that the displacement editing thing now has a carve tool too, trick, yes? ;)

    i wonder why they didnt call it "make a ramp"-tool or just "ramp"-tool, naming it after the most fail thing in SDK has to lead to misunderstandings.
    also no, grantrithor, dont use that to make cliffs. use vertical displacements instead :eek:
     
  13. DrummerX

    DrummerX Empires Tyrant

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    The carve tool within Sculpting is your friend, the ACTUAL carve tool is your enemy and you shall never touch it or use or even think about it.
     
  14. Solokiller

    Solokiller Member

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    So the new hammer features are there for all games and mods, or just the games using the latest engines?
     
  15. [lodw]keef

    [lodw]keef Hobbit

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    my hammer still won't operate even with the forced dx8 so I haven't had the chance to try out the new toys.
     
  16. Chris0132'

    Chris0132' Developer

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    It's hammer, how could it not be for older games? Unless it adds new data to displacements or something but from the sound of it it just adds a new tool.
     
  17. Solokiller

    Solokiller Member

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    Well it seems to have broken pretty much all versions of hammer, so i'm betting something was off.
     
  18. Chris0132'

    Chris0132' Developer

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    It's hammer, it's supposed to be broken, using it is a test of character.
     
  19. ScardyBob

    ScardyBob Member

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    The regular carve is bad because brushes block vis. Displacements don't so the 'OMG 100000000000 BILLION VISLEAFS FFFFFFFFFF' problem doesn't occur. Carve away (on displacements)!
     
  20. -Mayama-

    -Mayama- MANLY MAN BITCH

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    but compored to ANY OTHER mapping tool for ANY OTHER modern game hammer is still prehistoric
     

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