This new skill would allow the engineer class to see the health of any building from a distance, with any weapon drawn. The health would be displayed in a similar way to if they were using the engineer tool up-close, but the bar would be moved out of the way to the bottom of the screen. The distance would be limited, to prevent spotting across maps or through fog, but it would be much much larger than the current engineer tool range. Benefits: - No need to switch to engineer tool/get up close to check for damage. - Can be used to inform comrades which enemy buildings have low health, in a similar way to armor detection. Drawbacks: - May be distracting during normal play. - The engineer has lots of class-specific skills already.