New Condensed Vehicle Menu (Concept Stage)

Discussion in 'Art' started by Aeoneth, May 21, 2009.

  1. Aeoneth

    Aeoneth Member

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    Well I think this mod could use a graphical UI overhaul. So this is just a concept of what I would like the Vehicle Menu to look like to cut down on confusion and make it easier to use.

    Linky cuz pic is forum breaking 2000 pixels wide

    Please leave any comments, criticisms and notes in this forum.

    Also please note that this was drawn up at 3-4AM so there may be stuff I forgot.
     
  2. Jessiah

    Jessiah Member

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    Bad usage of space. It needs to fit a standard 4:3 aspect ratio. It's way too high compared to it's width. This will result in it being shrunk and cramped in the middle of the screen with wasted space at the sides.

    But the concept itself is good.

    Edit: Try to fill outwards to the sides, and shrink the height. The minimum recommended resolution for empires is 1024x786, so that is where you should start. If you use a higher resolution, you could have readability issues later when you resize it. Build it for that resolution and you should have a more usable interface from a dev standpoint.
     
    Last edited: May 21, 2009
  3. Brutos

    Brutos Administrator Staff Member Moderator

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    I honestly dont think this would be an improvment, an already complicated menu is just stuffed into one page. I don't believe that this is easier for a new player
     
  4. LordDz

    LordDz Capitan Rainbow Flowers

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    Goes faster for the old player? heh ?
     
  5. Aeoneth

    Aeoneth Member

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    well heres the thing (based off of when i first started playing)
    alot of the times it looked like i had selected a different armor that standard but it was still standard. At least this way it clearly defines what armor / engine you have and it would list why you might be unable to build a vehicle (insufficient funds, overweight limit, etc)

    as for aspect ratio, yeah i kinda thought I'd made it too high. But i didnt really realise until after I'd made it. (At that point I was like f*** it Ill fix it in version 2)

    anyway Brutos Maybe you could elaborate on a way to make it easier for nubs to understand. pretty plz w/ a raspberry on top... or 5... or none if u don't like raspberries

    Either way this was never intended to be anywhere on the same world as the final version. This was at best a random idea I had at 3-4 AM (when my brain seems to be most active)

    Edit: Also what font does Empires use?
     
    Last edited: May 22, 2009
  6. Aeoneth

    Aeoneth Member

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    Armor and Engine Screen for V2

    Okay so I decided to split it into 2 screens (though I think 1 screen is better)
    just as a test to see which would look better.

    Heres the Armor and Engine Screen for now.
    Linky cuz 1024 pixels wide is sill pretty damn big

    Weapons Screen to come.

    As always criticism and comments are welcome. Also please tell me if 1 screen or 2 is more preferred.

    Also just as A side note, the Build step would be a button for quick and dirty armor changes w/out affecting weapons
     
  7. Jessiah

    Jessiah Member

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    Fail image host is fail.
     
  8. Aeoneth

    Aeoneth Member

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    Last edited: May 22, 2009
  9. Jessiah

    Jessiah Member

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    It wasn't loading. Now it does though. I think it would be better if you rotated the vehicle display 90 degrees so it would take up less horizontal space. Then you could put full listings of armour and engine side by side.
     
  10. Nickierv

    Nickierv Member

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    I like the idea of everything being on one page. While it is a lot to look at, it takes less effort to find something.

    A few things can use some work:
    -Turn the original idea on its side
    -For the weapons placement, do you really need the picture? It may work for the current system, but this idea is a lot larger and screen space is at a premium. Suggestion: make a list of the weapon slots. Alternitivley, have the weapons available where it is, the weapons slots in a collam next to that and the weapon binds in a third collem
    -If there is room make the engine and armor selection hold 3, as there are few times that more than 2 are researched. Not sure if you are planing on drop down menus, but less clicking is always a good thing.
    -Not sure if you can do this in the interface, but havening the latest armor/engine be in the selection box should help people not get paper when comp gets researched.
     
  11. Brutos

    Brutos Administrator Staff Member Moderator

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    This thread spawned an idea into me, now your concept doesn't really condense anything, its reorders just some stuff.
    The best way for this to be condensed would be to actually hide any selection as long it isnt important, I made a quick mockup on how the stuff could really be condensed: (Everything shinny and colorful can be clicked)
    http://brutos.org/download/empires/gui/vehiclecreation/index.html
     
  12. Jackman

    Jackman Member

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    I think this problem can be dichotomized further into functionality for 2 user groups; idio... new players and experienced players. A single screen like the OP suggested would do nicely for experienced players, who know everything, and already have every loadout they'll ever use anyways. For the new player, throw a simplistic gui with big buttons and some good eye candy and they'll be all set.
     
  13. ScardyBob

    ScardyBob Member

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    Oooooooooooooh! I like this idea :) Though, I think it would be best if coupled with Aeonoth's original idea. Make it so Brutos's pic goes in the bottom position (overhead picture) and the armor, weapon, engine loadout appears in the top position when clicked.
     
  14. Brutos

    Brutos Administrator Staff Member Moderator

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  15. blizzerd

    blizzerd Member

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    the biggest problem is armor selection, it takes ages to add a couple of plates
     
  16. Aeoneth

    Aeoneth Member

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    Ok Version 3 is concepted.
    As always please comment and criticize

    Here ya go

    Notes: The left box is for armor plates. Rather than hit ++++ to get 4 armor plates you just click the drop down and then select the number of plates you want.

    The default Vehicle type would still be jeep, Both Vehicle pics would switch depending on what you selected.

    Brutos I'm not sure which box selects what so Im going to presume that the orange box is the engine and the grey box is the armor. Also I'm using your first model
     
    Last edited: May 30, 2009
  17. Jessiah

    Jessiah Member

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    Dropdown is fail, it makes it MORE time consuming if you're trying to get the most armour you can with your weapons load.
     

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