Natural texure pack

Discussion in 'Mapping' started by supaste, May 17, 2009.

  1. supaste

    supaste Member

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    Ok I've just learned how to make good tiling textures for things like dirt, mud and grass (still learning with things like brick) would anyone be interested in a texture pack? I figured a pack like this would be a good thing for empires.

    Just tell me the sort of things you want to see and ill go off on a hunt with the camera to snap some pictures. Once I have some i'll post them here to see how you would discribe them (for the purposes of file naming) then i'll tile and pack them.

    I'll get the ball rolling with this -

    [​IMG]


    In your post just tell me

    * some words that you think would be suitable in a file name for easy searching e.g. soil pebble

    * if you want more stuff like that just posted

    * what else you want
     
  2. [lodw]keef

    [lodw]keef Hobbit

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    you are strong, very strong.

    maybe a grass texture if you got a fresh lawn nearby.

    an asphalt texture wouldnt go amiss I dont think if the road outside your house looks decent. maybe you could make different varietys of the texture as well with stripes through it and other road markings.
     
  3. -Mayama-

    -Mayama- MANLY MAN BITCH

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    better dark concrete stuff but if you dont have time its ok
     
  4. Coffeeburrito

    Coffeeburrito Coder

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    If you make a texture pack, would you mind if I packaged it with the game officially? Naturally, you'd get credit for the textures you make.
     
  5. -Mayama-

    -Mayama- MANLY MAN BITCH

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    you can pack all those textures in the "mayama" folder if you want no credits needed
     
  6. supaste

    supaste Member

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    Yeah that would be great. I'll go out on a hunt tommorow to make some.

    Here is a test of the one from the first post in game (the first one i have ever made)
    [​IMG]


    lawn and concrete should be no problem.
     
    Last edited: May 17, 2009
  7. LordDz

    LordDz Capitan Rainbow Flowers

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    you can also use the slitz textures too :)
     
  8. supaste

    supaste Member

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    do explain
     
  9. LordDz

    LordDz Capitan Rainbow Flowers

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  10. -Mayama-

    -Mayama- MANLY MAN BITCH

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    Empires needs good concrete, generic building wall and industrial metal textures
    that dont lool like source game ones.
    It uses the standart hl2 and thats what it makes look like a hl2 rip off instead
    of a mod.
     
  11. supaste

    supaste Member

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    I'll see what I can do but i am still learning and currently I cannot make anything with patterns very well e.g. brick or paving slabs.

    Gots my lawn into source
    [​IMG]
    look good?
     
    Last edited: May 18, 2009
  12. Fricken Hamster

    Fricken Hamster Mr. Super Serious

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    I have cement in my backyard, do you want me to take a picture of that?
    how about my swimming pool for the water textures?
     
  13. arklansman

    arklansman Member

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    Water textures are bumpmaps.
     
  14. Caelo

    Caelo Member

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    lets all make hi-res pictures of stuff and then send them uncompressed to supaste :P
     
  15. supaste

    supaste Member

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    Sending me pictures could work but you have to remember that not all pictures are suitable for making a good tiling texture.

    Here is a concrete texture i made, it's 1024 * 1024.All the others i made were 512 * 512 and i can't really tell the differance in quality

    [​IMG]
     
    Last edited: May 18, 2009
  16. Jessiah

    Jessiah Member

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    If you guys need indoor textures, I can take some hi res shots of my floors. Got wood tile, fake (still looks damn good) marble tile, and small white bathroom tile. I also have a badly painted concrete balcony. Would that be of any use?
     
  17. supaste

    supaste Member

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    I'm more interested in getting snaps of things from the outside - some good rock textures would be real nice. I really do get sick of the standard halflife ones that scatter every cliff on every map. But by all means get what you can and if i think it's worth the effort i'll convet it.
     
  18. -Mayama-

    -Mayama- MANLY MAN BITCH

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    512x512 sucks for empires cause you paint large areas with one texture and
    you cant scale it so it becomes very repetitve.

    Also a very nice methode to get awesome nature (rock, grass etc) textures
    for large scale games like empires is to use the texture as a random defuse,
    color and noise texture and the detail texture for the actual content.
    You can improve that effect further with a good normalmap.
     
    Last edited: May 23, 2009
  19. Fricken Hamster

    Fricken Hamster Mr. Super Serious

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    I have a black road outside where cars drive on
     
  20. supaste

    supaste Member

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    What do you mean you can't scale 512 * 512?
     

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