My fps keep getting stuck at a low level for no reason.

Discussion in 'Support' started by -Mayama-, Feb 28, 2011.

  1. w00kie

    w00kie Mustachioed Mexican

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    that ocean is staring at me :o

    :eek: or is it a titty? fapfapfap ^^
     
  2. Beerdude26

    Beerdude26 OnThink(){ IsDownYet(); }

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    PROBLAMS ARE ALWAYS SOLVED WID NOOKS JUST LOOKIT WORLDWAR TOO
     
  3. flasche

    flasche Member Staff Member Moderator

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    a nuke that size would prolly not only solve the middle east crisis, but end all crises worldwide ...
     
  4. Trickster

    Trickster Retired Developer

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    Idk, it misses Somalia, but I guess the fallout kills them.
     
  5. flasche

    flasche Member Staff Member Moderator

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    that crater is as big as the crater of the meteor that did impact into the gulf of mexico 365mio years ago (the one that killed the dinos)
    youd have a nucular winter of epic proportions ...
     
  6. Trickster

    Trickster Retired Developer

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    Detonated high enough and it would probably dissipate the vast majority of the radiation. Hiroshima and Nagasaki were really "dirty" by today's standards of nuclear weapons.
     
  7. -Mayama-

    -Mayama- MANLY MAN BITCH

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    Ok I installed the particle hotfix and my fps went back to normal. The problem is it gives me extreme costly particles that kill around 50fps if im close to one. So I installed Emptys cheap particles and I had again locked fps.

    Edit: Im not 100% sure could be random.
     
    Last edited: Mar 2, 2011
  8. -Mayama-

    -Mayama- MANLY MAN BITCH

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    If people have it without using the cheap particles than its something in the engine that slowly eats up performance. I noticed that it doesnt jump from 60 to 20. It jumps in rougly 5 fps steps. It seems that emptys cheap particles might only fasten it up for whatever reason.
     
  9. -Mayama-

    -Mayama- MANLY MAN BITCH

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    Thats the text of the particle hotfix and that EXACTLY my problem.

    So its seems that (for me) its only the cheap particles of empty that cause the problem.

    Is it enough to install the bullet tracer particles of the particle hotfix to fix it? Cause as said I cant use the particles of the particle hotfix cause its to expensive for me.
     
    Last edited: Mar 2, 2011
  10. Empty

    Empty Member

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    With the cheap particle pack, don't use the tracers from that, they're too big anyway and the normal ones are plenty cheap.

    Reinstall the hotfix with the cheap particles installed.
    EDIT: I think I used the version of the particles mootant broke when I threw the cheap tracers together.
    FFS Mootant god dernit.
     
  11. MOOtant

    MOOtant Member

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    Empty you were the person that fucked up particles so shut up. No third party (even Empty's) hotfix is ever supported.
     
  12. Empty

    Empty Member

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    It wasn't third party, it was a fix for your fuckup when you stopped tracers getting removed.
     
  13. -Mayama-

    -Mayama- MANLY MAN BITCH

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    Unfortunately this wasnt the direct x9 related fps problem that seems to exist in the empires code but maybee the fact that people still have similar problems without using corrupted particles might point in the right direction.
     
  14. flasche

    flasche Member Staff Member Moderator

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    i had no issues whatsoever playing empires 2.31a yesterday. i had all settings maxed out @1650 (8xAA, 16xAF), only HDR off since its no requirement for everyone and im not going to put me in a disadvantage ;)

    specs:
    i5-750, 4gb ddr3, hd4850 1gb
     
  15. Trickster

    Trickster Retired Developer

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    Cheater. CHEATER.
     
  16. flasche

    flasche Member Staff Member Moderator

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    its a game setting, you dont even have to manipulate the cfg :|ove:
    id be all for required HDR, you could design maps around the disadvantage (fighting against the sun and thelike)
     
  17. MOOtant

    MOOtant Member

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    Yes. Tracers not disappearing were your wrong particles. I know that because "hotfix" was just .pcf change. I'm not interested in you moving blame to someone else just because you don't like people's feedback about your own work. :>

    Tracers spawning several times for vehicles were my fault.
     
  18. Beerdude26

    Beerdude26 OnThink(){ IsDownYet(); }

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    What Empty receives is not exactly feedback, it's more like "WRYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYY"
     
  19. LordDz

    LordDz Capitan Rainbow Flowers

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    Wtf? Did MOOtant just use a smiley-face? Where the hell is the world going?
     
  20. w00kie

    w00kie Mustachioed Mexican

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    no, that MUST be part of the code :>
     

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