Basically all I'm saying is that friendly 'armor detection' should extend to buildings and players. So when you look at a building it should say: {{building name}} (then a bar with the buildings health) At the centre bottom of the screen. There is currently no way of assessing the precise health of a friendly building without getting up close to it. A lot of times the smoke doesn't give you enough information. It would also help new players learn the building names and know when they are shooting a friendly player that is far away.