Minimap targets

Discussion in 'General' started by -=SIP=-, Oct 4, 2010.

?

Do you like the new minimap targets?

  1. Yes

    2 vote(s)
    13.3%
  2. No

    13 vote(s)
    86.7%
  1. -=SIP=-

    -=SIP=- Member

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    I guess that nobody likes the new automatic minimap targets.
    Hopefully this poll and these pictures will make it more clear to the developers what they have done.


    Current situation (emp_glacial_b2):
    red=spotting range
    (Where to place a ninja barracks? Where to park a ninja APC?)
    [​IMG]



    Suggestion (if we want to keep them):

    Minimap spotting only for barracks and range reduced to 30%.
    Green = Camera range
    Yellow = Radar range
    [​IMG]

    I personally don't need minimap targets or commander targets. Cameras are enough.
     
    Last edited: Oct 5, 2010
  2. Grantrithor

    Grantrithor Member

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    I kind of like this idea. also the minimap should show detection range (at least for commanders).

    The first pic made me lol reminded me of tribes 2 command circuit
     
  3. flasche

    flasche Member Staff Member Moderator

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    thumbsup for SIP
     
  4. Trickster

    Trickster Retired Developer

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    This thread is retarded. It's been posted repeatedly that it's being removed, and there won't be any passive minimap spotting at all. So why do you continue to make threads about it? There was never any intention of keeping it, nor will there ever be.
     
  5. flasche

    flasche Member Staff Member Moderator

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    if thats so, thumbsup for trickster :D

    not targets (safe for cameras and thelike) > any other target system :D
     
  6. Trickster

    Trickster Retired Developer

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    As I've said many, MANY times, it'll more than likely be like so:

    Cameras act as they always have done.
    Engineer radars act as they always have done.
    Big radar acts as it always has done, but can MAY also give passive orange diamond targets like a camera does, but will NOT mark infantry on the minimap, only vehicles.

    I don't see how this is difficult to comprehend.
     
  7. recon

    recon SM Support Dev

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    Good. This is the first I'm hearing about that. Perhaps you could make a news post in the future.
     
  8. -=SIP=-

    -=SIP=- Member

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    I expected that this would be changed in 2.27. But because it is still there I'm not sure what MOOtant wants.
     
  9. Trickster

    Trickster Retired Developer

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    It wasn't changed because 2.27 was released in a very short space of time, simply to fix bugs, and required a DLL change rather than being called 2.26a, meaning people with 2.26 couldn't connect to 2.26a servers. This was in the news thread, you should know better before making threads such as these.
     
  10. Beerdude26

    Beerdude26 OnThink(){ IsDownYet(); }

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  11. Trickster

    Trickster Retired Developer

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    Yeah, well I just spoke to MOOtant, he does want to change what I posted up there a bit, but we'll see anyway. Having said that, he's going to be pretty busy during the next month.
     
  12. MOOtant

    MOOtant Member

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    Now I have few more minutes to elaborate: I talked with Trickster that time and didn't agreed on everything he wanted but it doesn't mean nothing of it will be done.
     
  13. McGyver

    McGyver Experimental Pedagogue

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    Isn't it interesting how 2 people can have a quite different view of the same conversation. :D

    IMO the radar should give you more and more information about the enemy the closer he gets. That's only logical, helps with the base defense and makes another building besides rax and vf interesting for a primary attack (and defense).
     
  14. Trickster

    Trickster Retired Developer

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    Nah, you just have to consider MOOtant. He changes his mood more often than a woman experiencing Niagara falls.
     

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