Mini-Map showing enemys where there not

Discussion in 'Support' started by angry hillbilly, Jul 29, 2008.

  1. angry hillbilly

    angry hillbilly Member

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    I have noticed it more and more, but in games the mini map shows tanks where they r not. They will apper on the map for a few sec then dissapear and there was no tank there in the first place :eek: :eek: :confused:

    It does get quite annoying when u are attacking and suddnly turn around thinking there is an enemy in ur base, then when u get there, there is nothing there. It may be the map as well because I have noticed that it has has happend on emp_cyclopan more than any other map but does happen on all classic maps.
     
  2. Empty

    Empty Member

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    GJ with the spelling.

    I notice this too, it seems to occur when the enemy creates a vehicle while your radar can see their VF.It tends to be annoying to think there's a heavy behind you while you're in the middle of a fight.
     
  3. Z100000M

    Z100000M Vithered Weteran

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    old bug is old, but right, needs fixing.
     
  4. Jcw87

    Jcw87 Member

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    This happens when an enemy vehicle/player appears on the minimap and you are far away from them. Their correct position is shown on the next distant minimap objects update.
     
  5. Brutos

    Brutos Administrator Staff Member Moderator

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    Isn't that great to have to stare at the minimap for 5 seconds until it updates. 5 seconds can win games (or loose...)
     
  6. Empty

    Empty Member

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    More like 0.5 seconds, and instantly if they're in your, Visleaf? Or is it a radius.
     
  7. Sandbag

    Sandbag Member

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    how many times have i suicided back to base to stop one of these ghost players or vehicles? too many.
     
  8. Caelo

    Caelo Member

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    never noticed it myself :P
    but then again if I'm somewhere far away from the base and the comm doesn't start screaming I'll just continue with whatever I was doing :)
     
  9. Empty

    Empty Member

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    Calm down :P

    Jeez, you must be a hyper fellow.
     
  10. Beerdude26

    Beerdude26 OnThink(){ IsDownYet(); }

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    This also occurs when a spectator has joined a team, and his spectator location is still shown on the minimap (again, due to lack of an update). It's not really a bug, just an issue that pops up to save bandwidth.
     
  11. Inceptor

    Inceptor Member

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    SPIES BUGGING MY MINIMAP?

    Sometimes I get scared because there is an enemy on the comm view minimap right beside the CV. 70% of the time it isn't.

    Just wait and HOLY SHIT BEERDUDE WHAT THE FUCK WAS THAT ON YOUR SIGNATURE
     
  12. Drag

    Drag Member

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    I'm just posting here to say that I confirmed it and I have talked with mootant about it. He has some ideas, maybe we'll see a fix to it.
     
  13. -=SIP=-

    -=SIP=- Member

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    Is there any update on this?
    Because there are still sometimes random icons on the minimap.
     
  14. blizzerd

    blizzerd Member

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    its a feature to make commanders nervous enough to check on there com vehicles every so often



    ;)
     
  15. Beerdude26

    Beerdude26 OnThink(){ IsDownYet(); }

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    It will usually occur whenever a player or tank is created and the location of the entity has not yet been updated on the minimap. On a local server you wouldn't notice, but several servers have the minimap-updating-variable on a pretty high number, so it stays there for a few seconds. Nothing that can be done about it I think
     
  16. Jcw87

    Jcw87 Member

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    You could fix it by triggering an instant minimap update for a single entity when the proper conditions occur. If a building is placed, UPDATE. If a building/vehicle/infantry gets spotted, UPDATE. If a player enters a camera's LOS, UPDATE.
     
  17. Beerdude26

    Beerdude26 OnThink(){ IsDownYet(); }

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    Man all I can currently do is draw cats onto the VGUI, I'll ask Razorbud :p
     

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