Message placeholders/operators

Discussion in 'Feedback' started by HaschteWas, Apr 2, 2007.

  1. HaschteWas

    HaschteWas Member

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    What i would like to have is some operator or placeholder for the ingame messages.
    Such kind of stuff is already included in DoD:S and other mods...
    I will explain how they should work with some examples:

    You want to let your teammate know how much health your are running on.
    ->
    You simply type: I got %_H % health left!
    Empires detects "%_H" as placeholder for your current healthcounter and simply plugs it´s current value in there.
    ->
    I got 55% health left!

    You want to tell the current % of armor your tank has (you need to sit in it!)
    ->
    My tank is running with %_TA % armor!
    ->
    My tank is running with 100% armor!

    Same stuff could work with ammo and your location:
    ->
    I need help @ %_L!
    ->
    I need help @ A1!
    That would be usefull cause messages generated with scripts dont have the location tag ! (I really don know why but it sux!)

    In addition to that, it would be cewl to get a placeholder for the name of the chased player.
    Example:
    Your are chasing a player named: ‡|JPL|‡ HaschteWas
    His name is displayed on your screen (green letters...)
    You want to tell him that he should wait for you in order to get this working you do the following:
    %_CPN wait!
    ->
    Empires gives out the following:
    ‡|JPL|‡ HaschteWas wait!
    If no player is chased when using this chatcommand it should give back nothing.
    You dont chase anyone:
    %_CPN wait!
    ->
    wait!

    I guess there are a lot more commands possible. Here comes a small listing that can be expanded further:
    -Placeholder for the name of your commander
    -Placeholder for the health of chased allied tank/building and enemy tank (when using the armor detection skill) or building (as engineer)
    -Placeholder for the last and current name of research running.
    -Placeholder for the name of the object your are chasing

    The "syntax" above need not to be used of course. Its just examplary.

    In addition to that i would suggest to get some colors working in the teamchat. With it it should be easy to make some adress defined colors.
    Possible adresstypes are:
    Message to commander: blue
    Message from commander: red
    Message sent to single soldier or squad: grey,purple
    Chat to all in the team: yellow (std. color)
    The commander should always use red messages.
    ...
    Here again the colors mentioned are only used exemplarily.
    And the adressing of message could work with chatcommands too.

    Why do i make such a suggestion?
    Cause its really confusing if your got more than ~12 players in your team chatting in the same room with the same color.
    With color you could easily c if you have to read the messages or if not.
    That way you are able to concentrate on more important things.

    I think these stuff above would be a nice thing for Krenzo to add, due to the fact that he has to wait (more our less) for the art section getting it´s work done 8).
     
    Last edited: Apr 2, 2007
  2. Broccoli

    Broccoli Member

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    Good suggestions. Squad-mates can already read off health and armor, but I can see it being useful for scripting to be able to message it.

    Maybe some kind of whisper mode, where only the player you are looking at can read it. Or, highlight any message that have your name in them.
     

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