Discussion in 'Mapping' started by -Mayama-, Dec 23, 2008.
max view distance in empires?
For what? the viewing distance for buildings, vehicles, infantry and terrain are all different.
You can set maximum rendered distance in the env_fog_controller entity, along with the fog.
Very usefull, so how about fog in Slaughtered 0.o
I don't work on that map, so i can't just go and add it.
There is already fog on Slaughtered.
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