Last night we where running a test on one of the new maps together with clan BSID, and after the fighting we took some cool screenshots for you to enjoy Tank and the bridge Tankbattle at the bridge
last part Ambush in the subway Rocket on the roof Again, thanks for the fight BSID, and i hope you people enjoyed the screenshots
Have you got a birds eye view of the map, because from those screenies it looks huge with the amount of different tunnels and walkways that seem to be there.
Iv'e got the file i used for the minimap generating with a lovely green background gives you a basic idea atleast
Very nice! I take it the map's like escort, only both sides have access to vechs. I can't wait to play that.
i forgot to turn up! and no1 reminded me just from a glance this map should replace gauntlet as the only urban conquest map! gauntlet isnt good|!
It's a fun map. We've barely scratched the surface trying to discover all the tunnels and shortcuts. If only the background of the minimap wasn't so seizure-inducing
Yeah it was really fun, Hopefully Grizzly will let us test the maps in the future. Action shots turned out very nicely. CPT Thor
I have to say that the maps looks even better than the screenshots make it look. I bet this map is going to be the favourite of a lot of ppl, if grizzly ever finishes it tho, last thing I heard is hes making it a gta size map
Was fucking awsome that map! And no its nothing like Escort The map is HUGE so even a rush would take time just getting close to the enemy base :D When its finished its gonna take a while to get used to it but theres gonna be alot of tactics for this map Specially in the bridge/underground area
Whats up with those red, green, and yellow tubes in the background of this shot? Eight-sided cylinders? Come on, this isn't Gldsrc, bump them up a bit! :p The map looks pretty well done. It could benefit from the addition of some details, though, such as some clientside trash strewn about, and decent connections for the powerlines (there are some HL2 props designed for stuff like that). The texture alignment is a bit off in some places, but that's nothing that a little tweaking couldn't fix.
The map is huge, every little optimization is ftw :p naturally, they could be made models and be detaild properly, but since i'm no moddeler...