Map Idea emp_River_Running_Through

Discussion in 'Mapping' started by willvette, Jun 22, 2010.

  1. willvette

    willvette Member

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    NOTE: not to scale
    [​IMG]
    The idea hit me while I was riding on my bike today. Please talk over it, modify it in the way you think it needs to be modified, or clam to build it.
     
  2. blizzerd

    blizzerd Member

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    want me to wack something together?
     
  3. OuNin

    OuNin Member

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    at a glance, it looks like mini golf.
     
  4. blizzerd

    blizzerd Member

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    i think he used gardening architecture drawing tools

    a friend of mine architects gardens, and when i ask a drawing this style is what he always comes up with :p
     
  5. Trickster

    Trickster Retired Developer

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    Could work, could be a horrible arty chokepoint fuckfest. Due to the location of the spawns, you'd get the other side of the river (BE the north, NF the south), which would make for a good game. But, if you lose your other side at the start, the entire game is basically ruined.
     
  6. Omneh

    Omneh Member

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    forest is spelled with one r
     
  7. Trickster

    Trickster Retired Developer

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    Also, this is a lot like the emp_plateu which Sonecha never finished.
     
  8. Killing Machine

    Killing Machine Member

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  9. willvette

    willvette Member

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    please excuse my spelling, minigolf look, and landscape style (I made it using sketchup):D
    Trickster, I never seen or heard of emp_plateu and a search of the forums for it turned up nothing and he never finished it right.
     
  10. Deadpool

    Deadpool SVETLANNNAAAAAA

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    best name ever
     
  11. Grantrithor

    Grantrithor Member

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    hey since I'm so nice I hand to you a prefab of a three support bridge, you can ungroup everything and change it yourself.

    http://dl.dropbox.com/u/6230052/semi-destructible%20bridge.vmf
    The parts in between the supports are destructible and repairable by engineer.

    [​IMG]
    [​IMG]

    edit: The map I am showing it in not included.
     
  12. blizzerd

    blizzerd Member

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    how long did it take you to make that vukanis?
     
  13. Trickster

    Trickster Retired Developer

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    What power did you do the circles with?
     
  14. Grantrithor

    Grantrithor Member

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    I'm not vulkanis, and it was done in half an hour, the displacement was a bitch, I suck at displacements.

    By power I hope you actually meant how many sides I used, which I used 16.
     
  15. Empty

    Empty Member

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    That's just about 8 primitives grouped together.
     
  16. Trickster

    Trickster Retired Developer

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    I could have made that in about 2 minutes, and I fucking SUCK at mapping.
     
  17. Grantrithor

    Grantrithor Member

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    Ok, I don't care, I made this for some guy that might have needed it. I gave him a prefab, and you guys rage at me over things like "How long did you spend on it, how much edges do the cylinders have" it is just a bridge I didn't do the whole map for him.

    Yes there are only 8 primitives, doesn't mean there is something wrong with it. Perfection is achieved when you have nothing to remove, and it serves the OP's purpose: To have units go across safely and to be able to be destroyed and built again.
     
    Last edited: Jul 6, 2010
  18. Marshall Mash

    Marshall Mash 3D Artist

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    No one was raging, what I think most people meant were that if someone is ever making a map that they need a bridge for, chances are quite slim that your bridge would fit the general theme of the map, and it would probably be more convenient to just make one from scratch.

    It should also be in it's own thread instead of detracting from this one.
     
  19. ViroMan

    ViroMan Black Hole (*sniff*) Bully

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    I like the bridge and we need more of these.
     
  20. Grantrithor

    Grantrithor Member

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