NOTE: not to scale The idea hit me while I was riding on my bike today. Please talk over it, modify it in the way you think it needs to be modified, or clam to build it.
i think he used gardening architecture drawing tools a friend of mine architects gardens, and when i ask a drawing this style is what he always comes up with :p
Could work, could be a horrible arty chokepoint fuckfest. Due to the location of the spawns, you'd get the other side of the river (BE the north, NF the south), which would make for a good game. But, if you lose your other side at the start, the entire game is basically ruined.
please excuse my spelling, minigolf look, and landscape style (I made it using sketchup):D Trickster, I never seen or heard of emp_plateu and a search of the forums for it turned up nothing and he never finished it right.
hey since I'm so nice I hand to you a prefab of a three support bridge, you can ungroup everything and change it yourself. http://dl.dropbox.com/u/6230052/semi-destructible%20bridge.vmf The parts in between the supports are destructible and repairable by engineer. edit: The map I am showing it in not included.
I'm not vulkanis, and it was done in half an hour, the displacement was a bitch, I suck at displacements. By power I hope you actually meant how many sides I used, which I used 16.
Ok, I don't care, I made this for some guy that might have needed it. I gave him a prefab, and you guys rage at me over things like "How long did you spend on it, how much edges do the cylinders have" it is just a bridge I didn't do the whole map for him. Yes there are only 8 primitives, doesn't mean there is something wrong with it. Perfection is achieved when you have nothing to remove, and it serves the OP's purpose: To have units go across safely and to be able to be destroyed and built again.
No one was raging, what I think most people meant were that if someone is ever making a map that they need a bridge for, chances are quite slim that your bridge would fit the general theme of the map, and it would probably be more convenient to just make one from scratch. It should also be in it's own thread instead of detracting from this one.
I'm glad someone liked it so i went overboard. http://dl.dropbox.com/u/6230052/Bridge%20Prefab/bridgephysboxtest0001.jpg http://dl.dropbox.com/u/6230052/Bridge%20Prefab/bridgephysboxtest0002.jpg http://dl.dropbox.com/u/6230052/Bridge%20Prefab/bridgephysboxtest0003.jpg http://dl.dropbox.com/u/6230052/Bridge%20Prefab/bridgephysboxtest0004.jpg http://dl.dropbox.com/u/6230052/Bridge%20Prefab/bridgephysboxtest0005.jpg I should have the func_physbox on eachother and stuff so its a more cooler fall.