Issue with getting listen servers to work HELP!

Discussion in 'Support' started by Spike, Sep 10, 2015.

  1. Spike

    Spike Long Live The King!

    Messages:
    612
    Likes Received:
    42
    Trophy Points:
    0
    I must of tried everything to try and get an empires listen server to work but so far no luck(eg not showing up in the server list not even LAN list), yet i can get them to work in other source games just fine.

    yes i have my ports forwarded.
    yes i have put it to sv_lan 0
    yes i tried heartbeat cmd
    yes i tried net_start cmd

    is there anything im missing or anything specific i need to do to get it to work.
     
  2. LordDz_2

    LordDz_2 Strange things happens here

    Messages:
    2,956
    Likes Received:
    93
    Trophy Points:
    0
    Putting a .cfg with the mapname in the.. maps folder (I think it was there, or CFG/maps) with sv_lan 0 in it worked for me.
     
  3. Metruption

    Metruption Member

    Messages:
    804
    Likes Received:
    4
    Trophy Points:
    0
    hey ur not gnna stel my acont
     
  4. 101010

    101010 Member

    Messages:
    996
    Likes Received:
    2
    Trophy Points:
    0
    If I remember right it's an issue with the file structure.
    Only way I was able to get it working was copying the newer empires dlls over to an outdated source mod version. So it could also be missing files that got missed with the 2013 port.
     
  5. flasche

    flasche Member Staff Member Moderator

    Messages:
    13,299
    Likes Received:
    168
    Trophy Points:
    0
    i can portforward whatever i want with my ISPs "router" - it just doesn't work. the only solution for me was to bridge it and run my own.
     
    Last edited: Sep 11, 2015
  6. Drag0wn

    Drag0wn Member

    Messages:
    274
    Likes Received:
    1
    Trophy Points:
    0
    Are you launching your listen server with the "create server" button on the main menu? That re-writes the listenserver.cfg for it's own purposes.

    Launch the map in the console by typing "map emp_moors" or something like that, and it will use the actual listenserver.cfg settings instead of making its own.

    Empires is the only source game I know that does this, and it's strange.

    Also be sure to try having other people direct connect via the console as well, with "<connect insert IP>"
     
    Last edited: Sep 11, 2015
  7. Lazybum

    Lazybum :D Staff Member Moderator

    Messages:
    4,827
    Likes Received:
    190
    Trophy Points:
    0
    That's news to me, I use create server and never had problems with it.
     
  8. D.D.D. Destroyer

    D.D.D. Destroyer Member Staff Member Moderator

    Messages:
    9,509
    Likes Received:
    111
    Trophy Points:
    0
    Same here, but this isn't exactly surprising to hear for me.
     
  9. ViroMan

    ViroMan Black Hole (*sniff*) Bully

    Messages:
    8,382
    Likes Received:
    4
    Trophy Points:
    0
    Create server works... for yourself. To get others to be able to visit I remember I had to do a few things. Port forward the router. Set up the cfg script to perform some command on startup to announce the server to steams server list and a few other things I can't remember.
     

Share This Page